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Re: [PATCH] gnu: Add python-pygame.
From: |
Kei Kebreau |
Subject: |
Re: [PATCH] gnu: Add python-pygame. |
Date: |
Sat, 30 Jul 2016 10:26:00 -0400 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/24.5 (gnu/linux) |
Roel Janssen <address@hidden> writes:
> Kei Kebreau writes:
>
>> Kei Kebreau <address@hidden> writes:
>>
>>> The python-pygame patch as promised. Note that it requires the
>>> application of the most recently submitted libsmpeg patch. Would anyone
>>> else like to test this? :-)
>
> I've succesfully built both the libsmpeg patch and python-pygame.
>
>> Please disregard the earlier patch. I had to add the other licenses and
>> a description to the definition. Thanks to Roel for sharing a pygame
>> definition!
>
> Thank you for getting it to work! I only have one comment:
>
>>+ (system* "ln" "--symbolic" "Setup.in" "Setup")))))))
>>+ ;; The default tries to install libraries into the python directory.
>>+ ;; Using --install-lib, we can provide the correct path.
>>+ (native-inputs
>>+ `(("python-setuptools" ,python-setuptools)))
>
> The comment seems to be out of place. I don't even know where it
> belongs to anymore. Was this for another build phase customization? (it
> seems to because of the indentation..).
>
> Thank you.
>
> Kind regards,
> Roel Janssen
Indeed, that comment was left over from the install phase you replaced
when you used the gnu-build-system. I'll correct it before I push the
changes upstream. Unless anyone else has any input, I'll be pushing this
later today!
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