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Re: [Gzz-commits] gzz ./TODO doc/pegboard/vobcoorder_culling--hum...
From: |
Tuomas Lukka |
Subject: |
Re: [Gzz-commits] gzz ./TODO doc/pegboard/vobcoorder_culling--hum... |
Date: |
Thu, 7 Nov 2002 14:05:01 +0200 |
User-agent: |
Mutt/1.4i |
> + /** Creates a ``CoordSys::CullingCoordSys`` with distinct parent and
> + * test coordinate systems. The ``CullingCoordSys`` works mainly as its
> + * parent ``CoordSys``. Although, it will be drawn always when the unit
> squares
> + * {(0,0), (1,1)} of the test and the clip ``CoordSys``es intersect.
> When
> + * the unit squares don't intersect, the ``CullingCoordSys`` should not
> be drawn.
> + * @param parent ID of the parent ``CoordSys``.
> + * @param test ID of the test ``CoordSys``.
> + * @param clip ID of the clip ``CoordSys``.
> + public int cull(int parent, int test, int clip) {
> + }
Hmm, this should probably use the box of the coordinate system (w,h), not (1,1)
as the LR corner.
Tuomas