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[Gzz-commits] gzz/doc/pegboard/1013 PEG_1013.rst
From: |
Benja Fallenstein |
Subject: |
[Gzz-commits] gzz/doc/pegboard/1013 PEG_1013.rst |
Date: |
Thu, 21 Nov 2002 18:39:26 -0500 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Benja Fallenstein <address@hidden> 02/11/21 18:39:26
Modified files:
doc/pegboard/1013: PEG_1013.rst
Log message:
Make clipping PEG current-- needed now
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/pegboard/1013/PEG_1013.rst.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
Patches:
Index: gzz/doc/pegboard/1013/PEG_1013.rst
diff -u gzz/doc/pegboard/1013/PEG_1013.rst:1.2
gzz/doc/pegboard/1013/PEG_1013.rst:1.3
--- gzz/doc/pegboard/1013/PEG_1013.rst:1.2 Thu Nov 14 10:40:06 2002
+++ gzz/doc/pegboard/1013/PEG_1013.rst Thu Nov 21 18:39:26 2002
@@ -2,10 +2,10 @@
PEG 1013: Add clipping state to vob scenes
=============================================================
-:Author: Benja Fallenstein
-:Last-Modified: $Date: 2002/11/14 15:40:06 $
-:Revision: $Revision: 1.2 $
-:Status: Incomplete
+:Author: Benja Fallenstein
+:Last-Modified: $Date: 2002/11/21 23:39:26 $
+:Revision: $Revision: 1.3 $
+:Status: Current
Currently there is no way to clip vobs independent of the
@@ -17,6 +17,8 @@
the given clip, then removes the clipping state and returns.
In AWT, clipping is currently unhandled.
+This is needed for alpha4 in order to fix the AWT client.
+
Changes
-------
@@ -36,7 +38,7 @@
* specify the semantics of this method, and is not required
* to be implemented through a stack data structure.
*/
- void clipRect(int cs, float x, float y, float w, float h);
+ void clipRect(int cs, float x, float y, float sx, float sh);
/** Pop the topmost clipping area off the stack.
* The last pushed clipping area is popped off the stack and
@@ -64,10 +66,15 @@
for being used as a stack).
-Open issues
------------
+Issues
+------
-How are the new ``VobScene`` methods implemented? Will there be
-``GraphicsAPI``-specific subclasses, or will the calls be passed
-to ``VobCoorder``, which has ``GraphicsAPI``-dependent
-implementations currently?
+- How are the new ``VobScene`` methods implemented? Will there be
+ ``GraphicsAPI``-specific subclasses, or will the calls be passed
+ to ``VobCoorder``, which has ``GraphicsAPI``-dependent
+ implementations currently?
+
+ RESOLVED: They will be directed to ``VobCoorder``, since this
+ results in less changes to the architecture. There will be
+ ``clipRect()`` and ``unclip()`` methods with the same signature
+ in ``VobCoorder``.
- [Gzz-commits] gzz/doc/pegboard/1013 PEG_1013.rst,
Benja Fallenstein <=