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[Gzz-commits] gzz/Documentation/Manuscripts gzigzag.bib Paper...
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/Documentation/Manuscripts gzigzag.bib Paper... |
Date: |
Fri, 22 Nov 2002 05:42:47 -0500 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/11/22 05:42:47
Modified files:
Documentation/Manuscripts: gzigzag.bib
Documentation/Manuscripts/Paper: paper.tex
Log message:
newref
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/gzigzag.bib.diff?tr1=1.72&tr2=1.73&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/Manuscripts/Paper/paper.tex.diff?tr1=1.54&tr2=1.55&r1=text&r2=text
Patches:
Index: gzz/Documentation/Manuscripts/Paper/paper.tex
diff -u gzz/Documentation/Manuscripts/Paper/paper.tex:1.54
gzz/Documentation/Manuscripts/Paper/paper.tex:1.55
--- gzz/Documentation/Manuscripts/Paper/paper.tex:1.54 Fri Nov 22 05:18:08 2002
+++ gzz/Documentation/Manuscripts/Paper/paper.tex Fri Nov 22 05:42:47 2002
@@ -8,8 +8,8 @@
\def\censor#1{{\sffamily\tiny ${}^{\left<\hbox{censored}\,\right>}$}}
\begin{document}
-\title{Identity in Focus+Context Views via
-Hardware-Accelerated Unique Textures}
+\title{Representing Identity in Focus+Context Views through
+Hardware-Accelerated Unique Backgrounds}
\def\aw{8cm}
\author{
@@ -34,7 +34,7 @@
% XXX Mention that these are something like marbled paper
\begin{abstract}
-We introduce unique textures: procedurally generated textures based on
+We introduce unique backgrounds: procedurally generated background textures
based on
node identity,
for assisting user orientation
in navigating hyperstructures using Focus+Context views.
@@ -77,7 +77,7 @@
\section{Introduction}
-In this article, we apply textures procedurally generated from
+In this article, we apply backgrounds procedurally generated from
data identity as a navigation aid in focus+context views.
Because the topic is related to three different research areas,
we have split this introduction to three subsections.
@@ -191,6 +191,9 @@
shading)\cite{fuchs89pixelplanes,lastra95shading,%
olano98pixelflow,mccool99textureshaders}.
+In this article, we apply texture shading to obtain a large number
+of unique textures for distinguishing virtual objects.
+
%
% Used for
% Aid to visualizing surfaces\cite{schweitzer83texturing},
@@ -314,6 +317,8 @@
\section{Hardware-accelerated implementation}
+
+
Performance: zoomability, memory, speed
Our main platform: NV10, i.e. OpenGL 1.3 + GL\_NV\_register\_combiners,
@@ -614,6 +619,8 @@
The algorithms can be further developed: simulating lighting and
a rough surface could produce good results.
+For zooming, it would be possible to use a solution such as the ones in
\cite{furnas00infinity},
+but...
\section{MPEG Animation}
[not to be included in final ms.]
Index: gzz/Documentation/Manuscripts/gzigzag.bib
diff -u gzz/Documentation/Manuscripts/gzigzag.bib:1.72
gzz/Documentation/Manuscripts/gzigzag.bib:1.73
--- gzz/Documentation/Manuscripts/gzigzag.bib:1.72 Wed Nov 20 02:41:04 2002
+++ gzz/Documentation/Manuscripts/gzigzag.bib Fri Nov 22 05:42:47 2002
@@ -319,6 +319,18 @@
publisher = {ACM Press},
}
address@hidden,
+ author = {George W. Furnas and Xiaolong Zhang},
+ title = {Illusions of infinity: feedback for infinite worlds},
+ booktitle = {Proceedings of the 13th annual ACM symposium on User interface
software and technology},
+ year = {2000},
+ isbn = {1-58113-212-3},
+ pages = {237--238},
+ location = {San Diego, California, United States},
+ doi = {http://doi.acm.org/10.1145/354401.354788},
+ publisher = {ACM Press},
+ }
+
@comment -----------------------------------------
@comment focus+context