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[Gzz-commits] gzz/gfx/liblines liblines-plan.txt


From: Matti Katila
Subject: [Gzz-commits] gzz/gfx/liblines liblines-plan.txt
Date: Mon, 16 Dec 2002 10:28:37 -0500

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Matti Katila <address@hidden>   02/12/16 10:28:37

Modified files:
        gfx/liblines   : liblines-plan.txt 

Log message:
        see problem

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/gfx/liblines/liblines-plan.txt.diff?tr1=1.1&tr2=1.2&r1=text&r2=text

Patches:
Index: gzz/gfx/liblines/liblines-plan.txt
diff -u gzz/gfx/liblines/liblines-plan.txt:1.1 
gzz/gfx/liblines/liblines-plan.txt:1.2
--- gzz/gfx/liblines/liblines-plan.txt:1.1      Mon Dec 16 10:10:00 2002
+++ gzz/gfx/liblines/liblines-plan.txt  Mon Dec 16 10:28:37 2002
@@ -92,7 +92,7 @@
                                                   
 Yet another one:
 -Add slice/sector of circle texture.
--bewls would be very pleased with this kind of cornesrs.
+-bewls would be very pleased with this kind of corners.
                                                   
 
                                                   
@@ -133,9 +133,10 @@
 2) How continuous lines affect to bewels?
 
 Continuous lines can be used to create bewels.
-  with RGBA texture you can make color-slide from inner to outer.
+With RGBA texture you can make color-slide from inner to outer.
 
 Bewels must know how many textures might be used.
+
 How textures' color is made?
 1) By setting glColor before drawing with ALPHA texture
     Extremely must and nice to have :)
@@ -191,6 +192,24 @@
      -give shade percent (100% is white)
      -overide draw method for bewel.
 
+Hmm.. that's not enought.
+If someone want's to shade from red to green for example? 
+
+And what is the starting point anyway?
+Ok, that's easy but how about this? 
+
+
+     *********
+   **         * 
+  *            * 
+  *    ***     * 
+  *   *   *    *
+  *   *    *  *
+  *    *    **
+   *    *
+    *   *
+     ***
+ 
   -many textures (use as much as possible code from continuous lines)
      -set textures count
      -assign textures around(not decided yet from 



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