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[Gzz-commits] manuscripts/xupdf article.rst


From: Tuomas J. Lukka
Subject: [Gzz-commits] manuscripts/xupdf article.rst
Date: Thu, 13 Feb 2003 13:58:49 -0500

CVSROOT:        /cvsroot/gzz
Module name:    manuscripts
Changes by:     Tuomas J. Lukka <address@hidden>        03/02/13 13:58:49

Modified files:
        xupdf          : article.rst 

Log message:
        More abstract

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/manuscripts/xupdf/article.rst.diff?tr1=1.89&tr2=1.90&r1=text&r2=text

Patches:
Index: manuscripts/xupdf/article.rst
diff -u manuscripts/xupdf/article.rst:1.89 manuscripts/xupdf/article.rst:1.90
--- manuscripts/xupdf/article.rst:1.89  Thu Feb 13 13:45:52 2003
+++ manuscripts/xupdf/article.rst       Thu Feb 13 13:58:49 2003
@@ -79,7 +79,7 @@
 Abstract
 ========
 
-We show a non-disruptively linking focus+context
+We present a non-disruptively linking focus+context
 hypertext system:
 the relevant fragments of all link targets are
 visible and 
@@ -89,10 +89,8 @@
 We use directed but bidirectional links to retain the left-right
 relationships between nodes.
 
-The individual nodes use fisheye
-
 We have developed new user interface techniques 
-to facilitate this interface:
+to facilitate this interface, which together:
 
 - break lines: the buoy is actually a torn-off piece of the whole other end of 
the link!
 
@@ -102,17 +100,14 @@
 
 - buoy geometry based on projective line pencils
 
-
-
-
-using the features of modern graphics accelerators,
-
-based on a focus+context view showing 
-a fisheye view of the entire focused document,
-
-as well as fragments of the linked-to documents (called buoys)
+fragments of the linked-to documents (called buoys)
 floating near the anchors in the article.. 
 
+The individual nodes use fisheye
+
+The user interface techniques have been made possible
+by the features of modern graphics accelerators, including
+texture mapping and texture shading.
 
 As an example, we show screenshots of our hypertext bibliography-cum-review
 of some recent hypertext and graphics articles. 




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