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[Gzz] Imagecache
From: |
Tuomas Lukka |
Subject: |
[Gzz] Imagecache |
Date: |
Fri, 13 Sep 2002 11:17:30 +0300 |
User-agent: |
Mutt/1.4i |
Ok, I'm now looking at the code.
1) Why are you not using STL:s containers?
Doing linked lists by yourself is not nice: too much code,
as well as error possibilities.
2) Doc++ documentation is completely missing. This is not a good thing.
Reading this I can't be sure what the external API is supposed to be.
3) Caching the image in memory at all resolutions is really bad:
OpenGL does have the SGIS_generate_mipmaps extension, which should be
used. This way, you should only have the largest image in memory,
and scale down when it has not been used for a while.
Tuomas
- [Gzz] 2nd, Tero Mayranen, 2002/09/02
- Re: [Gzz] 2nd, Tuomas Lukka, 2002/09/06
- Re: [Gzz] 2nd, Tero Mayranen, 2002/09/09
- Re: [Gzz] 2nd, Tuomas Lukka, 2002/09/10
- [Gzz] 911, Tero Mayranen, 2002/09/11
- [Gzz] Re: 911, Tuomas Lukka, 2002/09/11
- [Gzz] Imagecache,
Tuomas Lukka <=
- [Gzz] Re: Imagecache, Tero Mayranen, 2002/09/13
- Re: [Gzz] Re: Imagecache, Benja Fallenstein, 2002/09/13
- Re: [Gzz] Re: Imagecache, Tero Mayranen, 2002/09/16
- [Gzz] Re: Imagecache, Tuomas Lukka, 2002/09/13
- [Gzz] Re: ImageCache, Tero Mayranen, 2002/09/17
- [Gzz] Re: ImageCache, Tuomas Lukka, 2002/09/18
- Re: [Gzz] 2nd, Tuomas Lukka, 2002/09/10