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Re: [Gzz] 20th (Benja)
From: |
Tuomas Lukka |
Subject: |
Re: [Gzz] 20th (Benja) |
Date: |
Mon, 23 Sep 2002 10:31:37 +0300 |
User-agent: |
Mutt/1.4i |
On Fri, Sep 20, 2002 at 10:28:21PM +0200, Benja Fallenstein wrote:
> - Improve text quality by tweaking GLTextStyle so that common sizes
> aren't scaled as much. (This doesn't mean that we don't need the text
> reworking, of course.)
Ah, this is what you mentioned on Irc; I only read this message now.
> - Avoid stencil bug in gl client by turning the depth test off-- it
> doesn't work anyway ;-)
As discussed on the weekend, this is now fixed. It was my boneheaded screwup:
I accidentally left
glDepthMask(0);
in force, which meant that the depth buffer was not cleared or written to,
which in turn had "some" nasty effects.
Tuomas