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Re: [Gzz] jvk: irregu


From: Janne Kujala
Subject: Re: [Gzz] jvk: irregu
Date: Mon, 4 Nov 2002 07:29:07 +0200
User-agent: Mutt/1.2.5i

On Mon, Nov 04, 2002 at 06:30:19AM +0200, Tuomas Lukka wrote:
> Jvk, could you see if you could implement a renderable that makes
> an ellipse (or possibly also superellipse i.e. degree other than 2)
> of the new irregu code, given 
> 
> cs1: frame to screen
> cs2: "virtual paper" to screen

Why are these different from the other irregu?
Frame-to-paper and paper-to-frame transformations are needed for 
computing the texture coordinates and the ripple amplitude.
It would make sense to have an affine frame-to-paper transformation
unless cs1 and cs2 above can have different distortions.

        jvk




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