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Re: [Gzz] AnimationTime etc...


From: Tuomas Lukka
Subject: Re: [Gzz] AnimationTime etc...
Date: Tue, 26 Nov 2002 13:41:07 +0200
User-agent: Mutt/1.4i

On Tue, Nov 26, 2002 at 01:00:10PM +0200, Asko Soukka wrote:
> Tue, 26 Nov 2002, Tuomas Lukka wrote:
> > > Um... there are now some differences in interpreting coordinate systems
> > > between AWT and GL. When drawing those dimension boxes, GL needed unitSq
> > > to drawn corrent background box (RectBgVob), but AWT didn't.
> > What?
> > Please make a test about this: they *HAVE* to be the same.
> 
> I discussed about this with Benja. The coordinate systems work like
> same, but vobs currently don't. You two seem to still have a little
> different view of drawing vobs with box. While RectBGVob draws itself
> currently in GL into {(0,0), (1,1)} square, AWT uses Box. In practice,
> currently only GL side needs unitSqCS to draw correctly. Same with other
> vobs, which Benja has already 'fixed'. I guess, you two have to decide,
> which one is 'the right way' :)

GL is wrong, box is right. Please make failing test and then commit fix.

        Tuomas




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