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RE: How to simulate pressing a key


From: Drew Adams
Subject: RE: How to simulate pressing a key
Date: Sat, 20 Sep 2008 09:00:05 -0700

> Sorry, I misunderstanded your call interactively's mean, I 
> thought it need me input parameter interactively, sorry for
> my poor english level, call-interactively is a perfect method
> for my function. Thank you very much!

No problem. I sympathize with the language difficulties.

BTW, I've filed an Emacs bug (#1010) suggesting a slight change in the doc for
`call-interactively', to try to prevent the confusion you had.

`call-interactively' just provides the args needed by a command automatically,
according to its `interactive' spec. In some cases that does entail reading user
input, but not in all cases. I suggested that the language be changed from
"reading args" to "providing args" and that how the argument values are
determined be explained explicitly.

Don't be intimidated by difficulty with English. Using short sentences helps.
There's always room for improvement in the doc, especially as concerns its
accessibility by people whose mother tongue is not English.
 





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