I have Octave installed on my mac with MacPorts and have been studying the wikipedia article
http://wiki.octave.org/Create_a_MacOS_X_App_Bundle_Using_MacPorts. In the 'Create the Mac OSX Bundle' section of this article it mentions that there are 4 steps in creating a Mac OSX bundle:
1-"First, Octave and all its build and run-time dependencies must be extracted from the MacPorts installation"
I have the folders 'octave' and 'macports' that I have used to program with Octave from the Terminal. Would importing these folders, which contain Octave's dependencies, into an AppleScript project in Xcode effectively perform this task? If not what steps am I missing?