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Introduce Beam_scoring_problem::quant_range, for quickly filtering out i


From: hanwenn
Subject: Introduce Beam_scoring_problem::quant_range, for quickly filtering out invalid positions. (issue4129050)
Date: Fri, 04 Feb 2011 11:45:37 +0000

Reviewers: MikeSol,

Message:
Introduce Beam_scoring_problem::quant_range, for quickly filtering out
invalid positions.

This reduces the number of scoring passes from 40k to 20k in
morgenlied.ly with #'region-size = 4.

note - i'll use this to throw out collisions which aren't colliding in
the future.

Description:
Introduce Beam_scoring_problem::quant_range, for quickly filtering out
invalid positions.

This reduces the number of scoring passes from 40k to 20k in
morgenlied.ly with #'region-size = 4.

Please review this at http://codereview.appspot.com/4129050/

Affected files:
  M lily/beam-quanting.cc
  M lily/include/beam-scoring-problem.hh


Index: lily/beam-quanting.cc
diff --git a/lily/beam-quanting.cc b/lily/beam-quanting.cc
index 977e5755e0d8dfe38c0777721444642dc2659e73..4b822cbac48a6289112b740d6b03172d701fecc3 100644
--- a/lily/beam-quanting.cc
+++ b/lily/beam-quanting.cc
@@ -152,12 +152,13 @@ void Beam_scoring_problem::init_stems ()
   for (int a = 2; a--;)
     common[a] = common_refpoint_of_array (stems, beam, Axis (a));

-  Grob *fvs = Beam::first_normal_stem (beam);
-  Grob *lvs = Beam::last_normal_stem (beam);
-
- x_span = Interval (fvs ? fvs->relative_coordinate (common[X_AXIS], X_AXIS) : 0.0, - lvs ? lvs->relative_coordinate (common[X_AXIS], X_AXIS) : 0.0);
-
+  Drul_array<Grob *> edge_stems(Beam::first_normal_stem (beam),
+                                Beam::last_normal_stem (beam));
+  Direction d = LEFT;
+  do
+ x_span[d] = edge_stems[d] ? edge_stems[d]->relative_coordinate (common[X_AXIS], X_AXIS) : 0.0;
+  while (flip (&d) != LEFT);
+
   Drul_array<bool> dirs_found (0, 0);
   for (vsize i = 0; i < stems.size (); i++)
     {
@@ -171,7 +172,7 @@ void Beam_scoring_problem::init_stems ()
       dirs_found[si.dir_] = true;

       bool f = to_boolean (s->get_property ("french-beaming"))
-        && s != lvs && s != fvs;
+        && s != edge_stems[LEFT] && s != edge_stems[RIGHT];

Real y = Beam::calc_stem_y (beam, s, common, x_span[LEFT], x_span[RIGHT], CENTER,
                                   Interval (0, 0), f);
@@ -193,8 +194,24 @@ void Beam_scoring_problem::init_stems ()
   edge_beam_counts =  Drul_array<int>
     (Stem::beam_multiplicity (stems[0]).length () + 1,
      Stem::beam_multiplicity (stems.back ()).length () + 1);
-
+
+  // TODO - why are we dividing by staff_space?
   beam_translation = Beam::get_beam_translation (beam) / staff_space;
+
+  d = LEFT;
+  do
+    {
+ Real stem_offset = edge_stems[d]->relative_coordinate (common[Y_AXIS], Y_AXIS)
+        - beam->relative_coordinate (common[Y_AXIS], Y_AXIS);
+ Interval heads = Stem::head_positions(edge_stems[d]) * 0.5 * staff_space;
+
+      Direction ed = edge_dirs[d];
+      heads.widen(0.5 * staff_space
+ + (edge_beam_counts[d] - 1) * beam_translation + beam_thickness * .5);
+      quant_range[d][ed] = ed * infinity_f;
+      quant_range[d][-ed] = heads[ed] + stem_offset;
+    }
+  while (flip (&d) != LEFT);
 }

 Beam_scoring_problem::Beam_scoring_problem (Grob *me, Drul_array<Real> ys)
@@ -247,9 +264,27 @@ Beam_scoring_problem::generate_quants (vector<Beam_configuration*> *scores) cons

   for (vsize i = 0; i < unshifted_quants.size (); i++)
     for (vsize j = 0; j < unshifted_quants.size (); j++)
-      scores->push_back (Beam_configuration::new_config (unquanted_y,
- Interval (unshifted_quants[i], - unshifted_quants[j])));
+      {
+        Beam_configuration *c =
+          Beam_configuration::new_config (unquanted_y,
+                                          Interval (unshifted_quants[i],
+                                                    unshifted_quants[j]));
+
+        Direction d = LEFT;
+        do
+          {
+            if (!quant_range[d].contains (c->y[d]))
+              {
+                delete c;
+                c = NULL;
+                break;
+              }
+          }
+        while (flip (&d) != LEFT);
+        if (c)
+          scores->push_back (c);
+      }
+
 }


Index: lily/include/beam-scoring-problem.hh
diff --git a/lily/include/beam-scoring-problem.hh b/lily/include/beam-scoring-problem.hh index 755fb388f2b8d6ba3dac2ce24547861e7a3c2c20..ba244589be8b7d3314b5b46e645a69e50c9f3abe 100644
--- a/lily/include/beam-scoring-problem.hh
+++ b/lily/include/beam-scoring-problem.hh
@@ -137,6 +137,12 @@ private:
   Real staff_radius;
   Drul_array<int> edge_beam_counts;
   Drul_array<Direction> edge_dirs;
+
+  // Half-open intervals, representing allowed positions for the beam,
+  // starting from close to the notehead to the direction of the stem
+  // end.  This is used for quickly weeding out invalid
+  // Beam_configurations.
+  Drul_array<Interval> quant_range;
   Real beam_translation;

   void init_stems ();





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