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Re: Gets vertical skylines from grob stencils (issue 5626052)


From: David Kastrup
Subject: Re: Gets vertical skylines from grob stencils (issue 5626052)
Date: Fri, 10 Feb 2012 13:51:45 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.0.92 (gnu/linux)

David Kastrup <address@hidden> writes:

> David Kastrup <address@hidden> writes:
>
>> Han-Wen Nienhuys <address@hidden> writes:
>>
>>> Just a very quick look: I notice you're creating affine transform
>>> matrices in Scheme. IMO, this seems an excellent candidate to
>>> implement in C++ and expose through bindings, as the C++ matrices will
>>> be better packed in memory, and should probably only be manipulated by
>>> operations involving multiple floating point ops (add, multiply, etc.)
>>
>> Stupid question: wasn't Cairo a dependency of LilyPond?  It should
>> offer affine transforms as a builtin entity anyway, and it is
>> conceivable that using those will play together smoothly with other
>> rendering operations.
>
> Cancel that: I was confusing this with Pango.

Well, uncancel the idea in itself: seems like it applies to Pango as
well:

<URL:http://developer.gnome.org/pango/stable/pango-Glyph-Storage.html#PangoMatrix>

-- 
David Kastrup




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