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Re: Note spacin with proportionalNotationDuration


From: Bainos
Subject: Re: Note spacin with proportionalNotationDuration
Date: Tue, 10 Jul 2007 06:29:46 -0700 (PDT)

Thanks!

I try this solution but when i use << >>  
it automaticly puts sets staffs together with vertical lines. 
Is there a way to have these lines transparent?
Otherwise I have to find a different way to solve the problem..

Thanks again

Bainos



Valentin Villenave wrote:
> 
> 2007/7/10, Bainos <address@hidden>:
>> I have a problem in notes spacing..
>> I would like to have every first note in 1/4 to be under each other
> 
> I can't understand why you would need to use
> proportionalNotationDuration; if you want your satves to be
> synchronized, why don't you put them in a same \score block using <<
> and >> ?
> 
> Here's what I would do:
> 
>  \layout {
>    \context {
>      \Score
>      \remove "System_start_delimiter_engraver"
>  %    proportionalNotationDuration = #(ly:make-moment 1 32) %not needed
> anymore
>    }
>  }
>  sng = \drummode { <\parenthesize sn >16}
> 
>  MyVoiceOne = {\voiceOne
>       \override Beam #'positions = #'(5 . 5)         %  Is it really
>       \override Rest #'extra-offset =  #'(0 . -2.0)  %  necessary?
>  }
> 
>  Aup = \drummode {
>        \set DrumStaff.instrumentName =  "A "
>                \override Script #'extra-offset = #'( 0.6 . 0.0 )
>                tomfh16^^ crashcymbal crashcymbal sn^^
>                crashcymbal^^ sn sn crashcymbal^^
>                \once \override TextScript #'extra-offset = #'( +12 . -2 )
>                \once \override LaissezVibrerTie  #'extra-offset = #'(2 .
> 6)
>                \once \override LaissezVibrerTie  #'control-points =
> #'((0 . -4) (8 . 0) (16 . 0) (24 . -4))
>                sn2:32^\markup{\small \italic Press}
>                \laissezVibrer
>  }
> 
>  Bup = \drummode {
>        \set DrumStaff.instrumentName =  "B "
>                \override Script #'extra-offset = #'( 0.6 . 0.0 )
>                tomfh16^^ crashcymbal crashcymbal sn^^
>                crashcymbal^^ sn sn crashcymbal^^
>                tommh^^ \sng tomml^^ \sng
>                tomfh^^ \sng \sng sn^^
>  }
> 
>  Cup = \drummode {
>        \set DrumStaff.instrumentName =  "C"
>                \override Script #'extra-offset = #'( 0.6 . 0.0 )
>                tomfh16^^ crashcymbal crashcymbal sn^^
>                crashcymbal^^ sn sn crashcymbal^^
>                \once \override Stem #'length = #10
>                tomfh4^^
>                \once \override Stem #'length = #13
>                bd4^^_\markup{*}
> 
>  }
> 
> %%% Here comes the main \score block
> 
>  \score{ <<
>  \new DrumStaff {<<
>          \new DrumVoice {  \MyVoiceOne  \Aup }
>>>}
> 
>  \new DrumStaff {<<
>          \new DrumVoice {  \MyVoiceOne  \Bup }
>>>}
> 
>  \new DrumStaff {<<
>          \new DrumVoice {  \MyVoiceOne  \Cup }
>>>}
>>>
>  }
> 
> 
> _______________________________________________
> lilypond-user mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/lilypond-user
> 
> 

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