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Re: aleatoric squiggles


From: James Harkins
Subject: Re: aleatoric squiggles
Date: Fri, 08 Jul 2011 11:43:19 +0800
User-agent: Wanderlust/2.15.6 (Almost Unreal) SEMI/1.14.6 (Maruoka) FLIM/1.14.9 (Gojō) APEL/10.7 Emacs/23.1 (x86_64-pc-linux-gnu) MULE/6.0 (HANACHIRUSATO)

At Thu, 7 Jul 2011 14:20:15 +0200,
address@hidden wrote:
> > Not bad, though the glisses don't always join exactly. I won't be too fussy 
> > at this stage.
> > 
> 
> That's odd...they should.  Could you send an example of them not joining up?

Add this to your example and you'll see it.

\override Glissando #'style = #'trill

But, on a lark, I just tried #'zigzag and the alignment looks much better. Pity 
about #'trill, though. I prefer the visual effect of the thick strokes going 
down (left to right) and thinner strokes going back up.

James


--
James Harkins /// dewdrop world
address@hidden
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