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Re: Place text next to rehearsal mark, or with left edge over barline if


From: Wols Lists
Subject: Re: Place text next to rehearsal mark, or with left edge over barline if there is none
Date: Sun, 9 Jul 2017 19:01:05 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.7.0

On 09/07/17 18:38, Simon Albrecht wrote:
> On 09.07.2017 18:24, address@hidden wrote:
>> As you can see on the screenshot, both texts are misaligned.
> 
> That’s your opinion.

See below. The result can EASILY be unplayable music ...
> 
>> The first one, a \tempo, is placed *under* the rehearsal mark instead
>> of next to it.
> 
> Well, both are placed exactly according to standard conventions: the
> center of the RehearsalMark aligned to the bar line, and the left edge
> of the MetronomeMark aligned to the note at the same moment. And since
> the former has a higher outside-staff-priority (see
> <http://lilypond.org/doc/v2.19/Documentation/learning/outside_002dstaff-objects>)
> it is further away from the staff.

The problem with this is firstly, it's horribly ugly and no real (ie a
person) engraver would ever do this if he took any pride in his work,

and secondly and far more importantly for me, it makes playing the music
hard-to-impossible. What's the point of having sheet music if it's
unplayable?

A real engraver who wanted to stick to those conventions would
presumably shift the note to the right so it cleared the rehearsal mark
and let the metronome mark drop down.

Personally I've engraved stuff with lily where I've ended up with up to
four different marks stacked vertically. The result is widely varying
inter-staff gaps so the music looks awful. And I've just come back from
giving a concert - one of the pieces was a nightmare to play because it
had page turns in it. Turning the page isn't the problem, trying not to
lose the piece as the wind tries to whip it off your stand is!

As you may remember from my previous missives to this list, eliminating
wasted white space is high on my list of priorities - from a purely
practical playability approach!

Cheers,
Wol



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