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Re: Misbehavior of @IncludeGraphic
From: |
Ludovic Court?s |
Subject: |
Re: Misbehavior of @IncludeGraphic |
Date: |
Thu, 7 Mar 2002 15:33:12 +0100 |
User-agent: |
Mutt/1.3.25i |
Hi!
> > Does anyone have an idea about how to avoid this `bug', by modifying
> > the EPS file for instance?
>
> The attached eps fils is a binary one, that lout doesn't understand.
> I posted some crude patch to parse it, but I never was motivated
> enough to clean it up. See
>
> http://groups.yahoo.com/group/lout/message/1327
> http://groups.yahoo.com/group/lout/message/1549
I haven't tried your partch since it applies apparently to quite an old
version of Lout (3.17 I think) that I don't have. Is it code that actually
convert Binary EPS to Ascii EPS? If so, it would be really a *good* idea
to include it in the next Lout release.
I have been looking for a program (Free software) that would convert binary
EPS to Ascii EPS but this seems to be hopeless. Does anyone know where I
could find such a program, or does anyone has any idea on how to do this?
Thanks in advance,
Ludovic.