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FYI: 49-gary-rename-and-update-obstack-and-configury.patch
From: |
Gary V. Vaughan |
Subject: |
FYI: 49-gary-rename-and-update-obstack-and-configury.patch |
Date: |
Fri, 29 Aug 2003 19:40:30 +0100 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.5b) Gecko/20030804 |
Applied to HEAD.
--
())_. Gary V. Vaughan gary@(oranda.demon.co.uk|gnu.org)
( '/ Research Scientist http://www.oranda.demon.co.uk ,_())____
/ )= GNU Hacker http://www.gnu.org/software/libtool \' `&
`(_~)_ Tech' Author http://sources.redhat.com/autobook =`---d__/
Index: ChangeLog
from Gary V. Vaughan <address@hidden>
* m4/gnu-obstack.h: Updated from CVS gnulib. For consistency with
the other gnulib imports, renamed to m4/obstack_.h.
* m4/obstack.c: Updated from CVS gnulib.
* m4/Makefile.am (EXTRA_HEADERS): Adjust.
* config/gnu-obstack.m4 (M4_AC_FUNC_OBSTACK): Merge in additional
header tests from gnulib obstack module. AC_CONFIG_LINKS knows
about vpath already, and $top_srcdir upsets CVS Automake, so the
$top_srcdir reference was removed.
Index: config/gnu-obstack.m4
===================================================================
RCS file: /cvsroot/m4/m4/config/gnu-obstack.m4,v
retrieving revision 1.14
diff -u -p -u -r1.14 gnu-obstack.m4
--- config/gnu-obstack.m4 29 Aug 2003 16:55:56 -0000 1.14
+++ config/gnu-obstack.m4 29 Aug 2003 18:33:02 -0000
@@ -25,7 +25,7 @@
# Use the libc supplied version of obstacks if available.
AC_DEFUN([M4_AC_FUNC_OBSTACK],
[AC_PREREQ(2.56)dnl We use the new compiler based header checking in 2.56
-AC_CHECK_HEADER(obstack.h, [], [], [AC_INCLUDES_DEFAULT])
+AC_CHECK_HEADERS(stddef.h string.h obstack.h, [], [], [AC_INCLUDES_DEFAULT])
m4_pattern_allow([^m4_cv_func_obstack$])dnl
m4_pattern_allow([^m4_obstack_h$])dnl
@@ -57,17 +57,18 @@ else
# The system does not provide obstack.h, or the user has specified
# to build without it. Unfortunately we can't leave an obstack.h
# file around anywhere in the include path if the system also
- # provides an implementation: So we ship m4/gnu-obstack.h, and link
+ # provides an implementation: So we ship m4/obstack_.h, and link
# it to m4/obstack.h here (to substitute the missing system supplied
# version). Hence, `#include <m4/obstack.h>' will work.
INCLUDE_OBSTACK_H='#include <m4/obstack.h>'
- AC_CONFIG_LINKS($m4_obstack_h:${top_srcdir}/m4/gnu-obstack.h)
+ AC_CONFIG_LINKS($m4_obstack_h:m4/obstack_.h)
if test x"$ac_cv_header_obstack_h" != xyes; then
OBSTACK_H=obstack.h
fi
# In the absence of a system implementation, we must compile our own:
+ AC_CHECK_HEADERS(stdlib.h, [], [], [AC_INCLUDES_DEFAULT])
AC_LIBOBJ(obstack)
fi
Index: m4/Makefile.am
===================================================================
RCS file: /cvsroot/m4/m4/m4/Makefile.am,v
retrieving revision 1.18
diff -u -p -u -r1.18 Makefile.am
--- m4/Makefile.am 29 Aug 2003 17:44:48 -0000 1.18
+++ m4/Makefile.am 29 Aug 2003 18:33:02 -0000
@@ -33,7 +33,7 @@ INCLUDES = -I$(top_builddir) -I$(top_src
include_HEADERS = m4module.h
noinst_HEADERS = m4private.h
pkginc_HEADERS = error.h hash.h ltdl.h regex.h system.h $(OBSTACK_H)
-EXTRA_HEADERS = system_.h gnu-obstack.h
+EXTRA_HEADERS = system_.h obstack_.h
EXTRA_DIST = $(EXTRA_HEADERS) obstack.c
Index: m4/gnu-obstack.h
===================================================================
RCS file: m4/gnu-obstack.h
diff -N m4/gnu-obstack.h
--- m4/gnu-obstack.h 27 Aug 2003 17:10:12 -0000 1.2
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,593 +0,0 @@
-/* obstack.h - object stack macros
- Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation,
Inc.
-
- This file is part of the GNU C Library. Its master source is NOT part of
- the C library, however. The master source lives in /gd/gnu/lib.
-
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public License as
- published by the Free Software Foundation; either version 2 of the
- License, or (at your option) any later version.
-
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with the GNU C Library; see the file COPYING.LIB. If not,
- write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
-
-/* Summary:
-
-All the apparent functions defined here are macros. The idea
-is that you would use these pre-tested macros to solve a
-very specific set of problems, and they would run fast.
-Caution: no side-effects in arguments please!! They may be
-evaluated MANY times!!
-
-These macros operate a stack of objects. Each object starts life
-small, and may grow to maturity. (Consider building a word syllable
-by syllable.) An object can move while it is growing. Once it has
-been "finished" it never changes address again. So the "top of the
-stack" is typically an immature growing object, while the rest of the
-stack is of mature, fixed size and fixed address objects.
-
-These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
-by calling `obstack_chunk_free'. You must define them and declare
-them before using any obstack macros.
-
-Each independent stack is represented by a `struct obstack'.
-Each of the obstack macros expects a pointer to such a structure
-as the first argument.
-
-One motivation for this package is the problem of growing char strings
-in symbol tables. Unless you are "fascist pig with a read-only mind"
---Gosper's immortal quote from HAKMEM item 154, out of context--you
-would not like to put any arbitrary upper limit on the length of your
-symbols.
-
-In practice this often means you will build many short symbols and a
-few long symbols. At the time you are reading a symbol you don't know
-how long it is. One traditional method is to read a symbol into a
-buffer, realloc()ating the buffer every time you try to read a symbol
-that is longer than the buffer. This is beaut, but you still will
-want to copy the symbol from the buffer to a more permanent
-symbol-table entry say about half the time.
-
-With obstacks, you can work differently. Use one obstack for all symbol
-names. As you read a symbol, grow the name in the obstack gradually.
-When the name is complete, finalize it. Then, if the symbol exists already,
-free the newly read name.
-
-The way we do this is to take a large chunk, allocating memory from
-low addresses. When you want to build a symbol in the chunk you just
-add chars above the current "high water mark" in the chunk. When you
-have finished adding chars, because you got to the end of the symbol,
-you know how long the chars are, and you can create a new object.
-Mostly the chars will not burst over the highest address of the chunk,
-because you would typically expect a chunk to be (say) 100 times as
-long as an average object.
-
-In case that isn't clear, when we have enough chars to make up
-the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
-so we just point to it where it lies. No moving of chars is
-needed and this is the second win: potentially long strings need
-never be explicitly shuffled. Once an object is formed, it does not
-change its address during its lifetime.
-
-When the chars burst over a chunk boundary, we allocate a larger
-chunk, and then copy the partly formed object from the end of the old
-chunk to the beginning of the new larger chunk. We then carry on
-accreting characters to the end of the object as we normally would.
-
-A special macro is provided to add a single char at a time to a
-growing object. This allows the use of register variables, which
-break the ordinary 'growth' macro.
-
-Summary:
- We allocate large chunks.
- We carve out one object at a time from the current chunk.
- Once carved, an object never moves.
- We are free to append data of any size to the currently
- growing object.
- Exactly one object is growing in an obstack at any one time.
- You can run one obstack per control block.
- You may have as many control blocks as you dare.
- Because of the way we do it, you can `unwind' an obstack
- back to a previous state. (You may remove objects much
- as you would with a stack.)
-*/
-
-
-/* Don't do the contents of this file more than once. */
-
-#ifndef _OBSTACK_H
-#define _OBSTACK_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* We use subtraction of (char *) 0 instead of casting to int
- because on word-addressable machines a simple cast to int
- may ignore the byte-within-word field of the pointer. */
-
-#ifndef __PTR_TO_INT
-# define __PTR_TO_INT(P) ((P) - (char *) 0)
-#endif
-
-#ifndef __INT_TO_PTR
-# define __INT_TO_PTR(P) ((P) + (char *) 0)
-#endif
-
-/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
- defined, as with GNU C, use that; that way we don't pollute the
- namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
- available, include it and use ptrdiff_t. In traditional C, long is
- the best that we can do. */
-
-#ifdef __PTRDIFF_TYPE__
-# define PTR_INT_TYPE __PTRDIFF_TYPE__
-#else
-# ifdef HAVE_STDDEF_H
-# include <stddef.h>
-# define PTR_INT_TYPE ptrdiff_t
-# else
-# define PTR_INT_TYPE long
-# endif
-#endif
-
-#if defined _LIBC || defined HAVE_STRING_H
-# include <string.h>
-# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-#else
-# ifdef memcpy
-# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-# else
-# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
-# endif
-#endif
-
-struct _obstack_chunk /* Lives at front of each chunk. */
-{
- char *limit; /* 1 past end of this chunk */
- struct _obstack_chunk *prev; /* address of prior chunk or NULL */
- char contents[4]; /* objects begin here */
-};
-
-struct obstack /* control current object in current chunk */
-{
- long chunk_size; /* preferred size to allocate chunks in */
- struct _obstack_chunk *chunk; /* address of current struct
obstack_chunk */
- char *object_base; /* address of object we are building */
- char *next_free; /* where to add next char to current object */
- char *chunk_limit; /* address of char after current chunk */
- PTR_INT_TYPE temp; /* Temporary for some macros. */
- int alignment_mask; /* Mask of alignment for each object. */
-#if defined __STDC__ && __STDC__
- /* These prototypes vary based on `use_extra_arg', and we use
- casts to the prototypeless function type in all assignments,
- but having prototypes here quiets -Wstrict-prototypes. */
- struct _obstack_chunk *(*chunkfun) (void *, long);
- void (*freefun) (void *, struct _obstack_chunk *);
- void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
-#else
- struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
- void (*freefun) (); /* User's function to free a chunk. */
- char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
-#endif
- unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
- unsigned maybe_empty_object:1;/* There is a possibility that the current
- chunk contains a zero-length object. This
- prevents freeing the chunk if we allocate
- a bigger chunk to replace it. */
- unsigned alloc_failed:1; /* No longer used, as we now call the failed
- handler on error, but retained for binary
- compatibility. */
-};
-
-/* Declare the external functions we use; they are in obstack.c. */
-
-#if defined __STDC__ && __STDC__
-extern void _obstack_newchunk (struct obstack *, int);
-extern void _obstack_free (struct obstack *, void *);
-extern int _obstack_begin (struct obstack *, int, int,
- void *(*) (long), void (*) (void *));
-extern int _obstack_begin_1 (struct obstack *, int, int,
- void *(*) (void *, long),
- void (*) (void *, void *), void *);
-extern int _obstack_memory_used (struct obstack *);
-#else
-extern void _obstack_newchunk ();
-extern void _obstack_free ();
-extern int _obstack_begin ();
-extern int _obstack_begin_1 ();
-extern int _obstack_memory_used ();
-#endif
-
-#if defined __STDC__ && __STDC__
-
-/* Do the function-declarations after the structs
- but before defining the macros. */
-
-void obstack_init (struct obstack *obstack);
-
-void * obstack_alloc (struct obstack *obstack, int size);
-
-void * obstack_copy (struct obstack *obstack, void *address, int size);
-void * obstack_copy0 (struct obstack *obstack, void *address, int size);
-
-void obstack_free (struct obstack *obstack, void *block);
-
-void obstack_blank (struct obstack *obstack, int size);
-
-void obstack_grow (struct obstack *obstack, void *data, int size);
-void obstack_grow0 (struct obstack *obstack, void *data, int size);
-
-void obstack_1grow (struct obstack *obstack, int data_char);
-void obstack_ptr_grow (struct obstack *obstack, void *data);
-void obstack_int_grow (struct obstack *obstack, int data);
-
-void * obstack_finish (struct obstack *obstack);
-
-int obstack_object_size (struct obstack *obstack);
-
-int obstack_room (struct obstack *obstack);
-void obstack_make_room (struct obstack *obstack, int size);
-void obstack_1grow_fast (struct obstack *obstack, int data_char);
-void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
-void obstack_int_grow_fast (struct obstack *obstack, int data);
-void obstack_blank_fast (struct obstack *obstack, int size);
-
-void * obstack_base (struct obstack *obstack);
-void * obstack_next_free (struct obstack *obstack);
-int obstack_alignment_mask (struct obstack *obstack);
-int obstack_chunk_size (struct obstack *obstack);
-int obstack_memory_used (struct obstack *obstack);
-
-#endif /* __STDC__ */
-
-/* Non-ANSI C cannot really support alternative functions for these macros,
- so we do not declare them. */
-
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
- more memory. This can be set to a user defined function which
- should either abort gracefully or use longjump - but shouldn't
- return. The default action is to print a message and abort. */
-#if defined __STDC__ && __STDC__
-extern void (*obstack_alloc_failed_handler) (void);
-#else
-extern void (*obstack_alloc_failed_handler) ();
-#endif
-
-/* Exit value used when `print_and_abort' is used. */
-extern int obstack_exit_failure;
-
-/* Pointer to beginning of object being allocated or to be allocated next.
- Note that this might not be the final address of the object
- because a new chunk might be needed to hold the final size. */
-
-#define obstack_base(h) ((h)->object_base)
-
-/* Size for allocating ordinary chunks. */
-
-#define obstack_chunk_size(h) ((h)->chunk_size)
-
-/* Pointer to next byte not yet allocated in current chunk. */
-
-#define obstack_next_free(h) ((h)->next_free)
-
-/* Mask specifying low bits that should be clear in address of an object. */
-
-#define obstack_alignment_mask(h) ((h)->alignment_mask)
-
-/* To prevent prototype warnings provide complete argument list in
- standard C version. */
-#if defined __STDC__ && __STDC__
-
-# define obstack_init(h) \
- _obstack_begin ((h), 0, 0, \
- (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *))
obstack_chunk_free)
-
-# define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, \
- (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *))
obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
- _obstack_begin ((h), (size), (alignment), \
- (void *(*) (long)) (chunkfun), (void (*) (void *))
(freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun,
freefun, arg) \
- _obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) (void *, long)) (chunkfun), \
- (void (*) (void *, void *)) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
- ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
-
-# define obstack_freefun(h, newfreefun) \
- ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
-
-#else
-
-# define obstack_init(h) \
- _obstack_begin ((h), 0, 0, \
- (void *(*) ()) obstack_chunk_alloc, (void (*) ())
obstack_chunk_free)
-
-# define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, \
- (void *(*) ()) obstack_chunk_alloc, (void (*) ())
obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
- _obstack_begin ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun,
freefun, arg) \
- _obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
- ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
-
-# define obstack_freefun(h, newfreefun) \
- ((h) -> freefun = (void (*)()) (newfreefun))
-
-#endif
-
-#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
-
-#define obstack_blank_fast(h,n) ((h)->next_free += (n))
-
-#define obstack_memory_used(h) _obstack_memory_used (h)
-
-#if defined __GNUC__ && defined __STDC__ && __STDC__
-/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
- does not implement __extension__. But that compiler doesn't define
- __GNUC_MINOR__. */
-# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
-# define __extension__
-# endif
-
-/* For GNU C, if not -traditional,
- we can define these macros to compute all args only once
- without using a global variable.
- Also, we can avoid using the `temp' slot, to make faster code. */
-
-# define obstack_object_size(OBSTACK) \
- __extension__
\
- ({ struct obstack *__o = (OBSTACK); \
- (unsigned) (__o->next_free - __o->object_base); })
-
-# define obstack_room(OBSTACK) \
- __extension__
\
- ({ struct obstack *__o = (OBSTACK); \
- (unsigned) (__o->chunk_limit - __o->next_free); })
-
-# define obstack_make_room(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- (void) 0; })
-
-# define obstack_empty_p(OBSTACK) \
- __extension__
\
- ({ struct obstack *__o = (OBSTACK); \
- (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
-
-# define obstack_grow(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len > __o->chunk_limit) \
- _obstack_newchunk (__o, __len); \
- _obstack_memcpy (__o->next_free, (char *) (where), __len); \
- __o->next_free += __len; \
- (void) 0; })
-
-# define obstack_grow0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, __len + 1); \
- _obstack_memcpy (__o->next_free, (char *) (where), __len); \
- __o->next_free += __len; \
- *(__o->next_free)++ = 0; \
- (void) 0; })
-
-# define obstack_1grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, 1); \
- *(__o->next_free)++ = (datum); \
- (void) 0; })
-
-/* These assume that the obstack alignment is good enough for pointers or ints,
- and that the data added so far to the current object
- shares that much alignment. */
-
-# define obstack_ptr_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (void *)); \
- *((void **)__o->next_free)++ = ((void *)datum); \
- (void) 0; })
-
-# define obstack_int_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (int) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (int)); \
- *((int *)__o->next_free)++ = ((int)datum); \
- (void) 0; })
-
-# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void
*)aptr)
-# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int)
aint)
-
-# define obstack_blank(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- __o->next_free += __len; \
- (void) 0; })
-
-# define obstack_alloc(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_blank (__h, (length)); \
- obstack_finish (__h); })
-
-# define obstack_copy(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow (__h, (where), (length)); \
- obstack_finish (__h); })
-
-# define obstack_copy0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow0 (__h, (where), (length)); \
- obstack_finish (__h); })
-
-/* The local variable is named __o1 to avoid a name conflict
- when obstack_blank is called. */
-# define obstack_finish(OBSTACK) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- void *value;
\
- value = (void *) __o1->object_base; \
- if (__o1->next_free == value) \
- __o1->maybe_empty_object = 1; \
- __o1->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
- & ~ (__o1->alignment_mask)); \
- if (__o1->next_free - (char *)__o1->chunk \
- > __o1->chunk_limit - (char *)__o1->chunk) \
- __o1->next_free = __o1->chunk_limit; \
- __o1->object_base = __o1->next_free;
\
- value; })
-
-# define obstack_free(OBSTACK, OBJ) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- void *__obj = (OBJ);
\
- if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
- __o->next_free = __o->object_base = (char *)__obj;
\
- else (obstack_free) (__o, __obj); })
-
-#else /* not __GNUC__ or not __STDC__ */
-
-# define obstack_object_size(h) \
- (unsigned) ((h)->next_free - (h)->object_base)
-
-# define obstack_room(h) \
- (unsigned) ((h)->chunk_limit - (h)->next_free)
-
-# define obstack_empty_p(h) \
- ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
-
-/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
- so that we can avoid having void expressions
- in the arms of the conditional expression.
- Casting the third operand to void was tried before,
- but some compilers won't accept it. */
-
-# define obstack_make_room(h,length) \
-( (h)->temp = (length),
\
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
-
-# define obstack_grow(h,where,length) \
-( (h)->temp = (length),
\
- (((h)->next_free + (h)->temp > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
- (h)->next_free += (h)->temp)
-
-# define obstack_grow0(h,where,length) \
-( (h)->temp = (length),
\
- (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
- _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
- (h)->next_free += (h)->temp, \
- *((h)->next_free)++ = 0)
-
-# define obstack_1grow(h,datum)
\
-( (((h)->next_free + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), 1), 0) : 0), \
- (*((h)->next_free)++ = (datum)))
-
-# define obstack_ptr_grow(h,datum) \
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
- (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *)
datum)))
-
-# define obstack_int_grow(h,datum) \
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
- (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
-
-# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char
*) aptr)
-# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int)
aint)
-
-# define obstack_blank(h,length) \
-( (h)->temp = (length),
\
- (((h)->chunk_limit - (h)->next_free < (h)->temp) \
- ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
- ((h)->next_free += (h)->temp))
-
-# define obstack_alloc(h,length) \
- (obstack_blank ((h), (length)), obstack_finish ((h)))
-
-# define obstack_copy(h,where,length) \
- (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_copy0(h,where,length) \
- (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_finish(h) \
-( ((h)->next_free == (h)->object_base \
- ? (((h)->maybe_empty_object = 1), 0)
\
- : 0), \
- (h)->temp = __PTR_TO_INT ((h)->object_base), \
- (h)->next_free \
- = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)
\
- & ~ ((h)->alignment_mask)), \
- (((h)->next_free - (char *) (h)->chunk \
- > (h)->chunk_limit - (char *) (h)->chunk) \
- ? ((h)->next_free = (h)->chunk_limit) : 0), \
- (h)->object_base = (h)->next_free, \
- __INT_TO_PTR ((h)->temp))
-
-# if defined __STDC__ && __STDC__
-# define obstack_free(h,obj) \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
- (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp + (char *) (h)->chunk) \
- : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
-# else
-# define obstack_free(h,obj) \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
- (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp + (char *) (h)->chunk) \
- : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
-# endif
-
-#endif /* not __GNUC__ or not __STDC__ */
-
-#ifdef __cplusplus
-} /* C++ */
-#endif
-
-#endif /* obstack.h */
Index: m4/obstack.c
===================================================================
RCS file: /cvsroot/m4/m4/m4/obstack.c,v
retrieving revision 1.3
diff -u -p -u -r1.3 obstack.c
--- m4/obstack.c 27 Aug 2003 17:10:12 -0000 1.3
+++ m4/obstack.c 29 Aug 2003 18:33:02 -0000
@@ -1,31 +1,24 @@
/* obstack.c - subroutines used implicitly by object stack macros
- Copyright (C) 1988-1994,1996-2000 Free Software Foundation, Inc.
+ Copyright (C) 1988-1994, 1996-1999, 2000-2002 Free Software Foundation, Inc.
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
- This file is part of the GNU C Library. Its master source is NOT part of
- the C library, however. The master source lives in /gd/gnu/lib.
-
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public License as
- published by the Free Software Foundation; either version 2 of the
- License, or (at your option) any later version.
-
- The GNU C Library is distributed in the hope that it will be useful,
+ This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with the GNU C Library; see the file COPYING.LIB. If not,
- write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-/* Modified for GNU m4 by Gary V. Vaughan <address@hidden> */
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
-#if HAVE_CONFIG_H
-#include <config.h>
+#ifdef HAVE_CONFIG_H
+# include <config.h>
#endif
-#include <obstack.h>
+#include "obstack.h"
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
incremented whenever callers compiled using an old obstack.h can no
@@ -42,40 +35,43 @@
files, it is simpler to just do this in the source for each such file. */
#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
-#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
-#include <gnu-versions.h>
-#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
-#define ELIDE_CODE
-#endif
+#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
+# include <gnu-versions.h>
+# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
+# define ELIDE_CODE
+# endif
#endif
+#if defined _LIBC && defined USE_IN_LIBIO
+# include <wchar.h>
+#endif
#ifndef ELIDE_CODE
-#if defined (__STDC__) && __STDC__
-#define POINTER void *
-#else
-#define POINTER char *
-#endif
+# if defined __STDC__ && __STDC__
+# define POINTER void *
+# else
+# define POINTER char *
+# endif
/* Determine default alignment. */
struct fooalign {char x; double d;};
-#define DEFAULT_ALIGNMENT \
+# define DEFAULT_ALIGNMENT \
((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
But in fact it might be less smart and round addresses to as much as
DEFAULT_ROUNDING. So we prepare for it to do that. */
union fooround {long x; double d;};
-#define DEFAULT_ROUNDING (sizeof (union fooround))
+# define DEFAULT_ROUNDING (sizeof (union fooround))
/* When we copy a long block of data, this is the unit to do it with.
On some machines, copying successive ints does not work;
in such a case, redefine COPYING_UNIT to `long' (if that works)
or `char' as a last resort. */
-#ifndef COPYING_UNIT
-#define COPYING_UNIT int
-#endif
+# ifndef COPYING_UNIT
+# define COPYING_UNIT int
+# endif
/* The functions allocating more room by calling `obstack_chunk_alloc'
@@ -84,21 +80,21 @@ union fooround {long x; double d;};
abort gracefully or use longjump - but shouldn't return. This
variable by default points to the internal function
`print_and_abort'. */
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
static void print_and_abort (void);
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
-#else
+# else
static void print_and_abort ();
void (*obstack_alloc_failed_handler) () = print_and_abort;
-#endif
+# endif
/* Exit value used when `print_and_abort' is used. */
-#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
-#include <stdlib.h>
-#endif
-#ifndef EXIT_FAILURE
-#define EXIT_FAILURE 1
-#endif
+# if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
+# include <stdlib.h>
+# endif
+# ifndef EXIT_FAILURE
+# define EXIT_FAILURE 1
+# endif
int obstack_exit_failure = EXIT_FAILURE;
/* The non-GNU-C macros copy the obstack into this global variable
@@ -112,33 +108,33 @@ struct obstack *_obstack;
For free, do not use ?:, since some compilers, like the MIPS compilers,
do not allow (expr) ? void : void. */
-#if defined (__STDC__) && __STDC__
-#define CALL_CHUNKFUN(h, size) \
+# if defined __STDC__ && __STDC__
+# define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
-#define CALL_FREEFUN(h, old_chunk) \
+# define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
} while (0)
-#else
-#define CALL_CHUNKFUN(h, size) \
+# else
+# define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
-#define CALL_FREEFUN(h, old_chunk) \
+# define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
(*(void (*) ()) (h)->freefun) ((old_chunk)); \
} while (0)
-#endif
+# endif
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
@@ -154,13 +150,13 @@ _obstack_begin (h, size, alignment, chun
struct obstack *h;
int size;
int alignment;
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
POINTER (*chunkfun) (long);
void (*freefun) (void *);
-#else
+# else
POINTER (*chunkfun) ();
void (*freefun) ();
-#endif
+# endif
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -183,13 +179,13 @@ _obstack_begin (h, size, alignment, chun
size = 4096 - extra;
}
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
+# else
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
h->freefun = freefun;
-#endif
+# endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->use_extra_arg = 0;
@@ -212,13 +208,13 @@ _obstack_begin_1 (h, size, alignment, ch
struct obstack *h;
int size;
int alignment;
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
POINTER (*chunkfun) (POINTER, long);
void (*freefun) (POINTER, POINTER);
-#else
+# else
POINTER (*chunkfun) ();
void (*freefun) ();
-#endif
+# endif
POINTER arg;
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -242,13 +238,13 @@ _obstack_begin_1 (h, size, alignment, ch
size = 4096 - extra;
}
-#if defined(__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
+# else
h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
h->freefun = freefun;
-#endif
+# endif
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->extra_arg = arg;
@@ -284,9 +280,10 @@ _obstack_newchunk (h, length)
register long obj_size = h->next_free - h->object_base;
register long i;
long already;
+ char *object_base;
/* Compute size for new chunk. */
- new_size = (obj_size + length) + (obj_size >> 3) + 100;
+ new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
if (new_size < h->chunk_size)
new_size = h->chunk_size;
@@ -298,6 +295,11 @@ _obstack_newchunk (h, length)
new_chunk->prev = old_chunk;
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
+ /* Compute an aligned object_base in the new chunk */
+ object_base =
+ __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask)
+ & ~ (h->alignment_mask));
+
/* Move the existing object to the new chunk.
Word at a time is fast and is safe if the object
is sufficiently aligned. */
@@ -305,7 +307,7 @@ _obstack_newchunk (h, length)
{
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
i >= 0; i--)
- ((COPYING_UNIT *)new_chunk->contents)[i]
+ ((COPYING_UNIT *)object_base)[i]
= ((COPYING_UNIT *)h->object_base)[i];
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
but that can cross a page boundary on a machine
@@ -316,7 +318,7 @@ _obstack_newchunk (h, length)
already = 0;
/* Copy remaining bytes one by one. */
for (i = already; i < obj_size; i++)
- new_chunk->contents[i] = h->object_base[i];
+ object_base[i] = h->object_base[i];
/* If the object just copied was the only data in OLD_CHUNK,
free that chunk and remove it from the chain.
@@ -327,7 +329,7 @@ _obstack_newchunk (h, length)
CALL_FREEFUN (h, old_chunk);
}
- h->object_base = new_chunk->contents;
+ h->object_base = object_base;
h->next_free = h->object_base + obj_size;
/* The new chunk certainly contains no empty object yet. */
h->maybe_empty_object = 0;
@@ -337,11 +339,11 @@ _obstack_newchunk (h, length)
This is here for debugging.
If you use it in a program, you are probably losing. */
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
obstack.h because it is just for debugging. */
int _obstack_allocated_p (struct obstack *h, POINTER obj);
-#endif
+# endif
int
_obstack_allocated_p (h, obj)
@@ -366,7 +368,7 @@ _obstack_allocated_p (h, obj)
/* Free objects in obstack H, including OBJ and everything allocate
more recently than OBJ. If OBJ is zero, free everything in H. */
-#undef obstack_free
+# undef obstack_free
/* This function has two names with identical definitions.
This is the first one, called from non-ANSI code. */
@@ -452,37 +454,51 @@ _obstack_memory_used (h)
}
/* Define the error handler. */
-#ifndef _
-# ifdef HAVE_LIBINTL_H
+# ifdef _LIBC
# include <libintl.h>
-# ifndef _
-# define _(Str) gettext (Str)
-# endif
# else
-# define _(Str) (Str)
+# include "gettext.h"
+# endif
+# define _(msgid) gettext (msgid)
+
+# if defined _LIBC && defined USE_IN_LIBIO
+# include <libio/iolibio.h>
+# define fputs(s, f) _IO_fputs (s, f)
+# endif
+
+# ifndef __attribute__
+/* This feature is available in gcc versions 2.5 and later. */
+# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
+# define __attribute__(Spec) /* empty */
+# endif
# endif
-#endif
-#if defined _LIBC && defined USE_IN_LIBIO
-# include <libio/iolibio.h>
-# define fputs(s, f) _IO_fputs (s, f)
-#endif
static void
+__attribute__ ((noreturn))
print_and_abort ()
{
- fputs (_("memory exhausted"), stderr);
- fputc ('\n', stderr);
+ /* Don't change any of these strings. Yes, it would be possible to add
+ the newline to the string and use fputs or so. But this must not
+ happen because the "memory exhausted" message appears in other places
+ like this and the translation should be reused instead of creating
+ a very similar string which requires a separate translation. */
+# if defined _LIBC && defined USE_IN_LIBIO
+ if (_IO_fwide (stderr, 0) > 0)
+ __fwprintf (stderr, L"%s\n", _("memory exhausted"));
+ else
+# endif
+ fprintf (stderr, "%s\n", _("memory exhausted"));
exit (obstack_exit_failure);
}
-#if 0
+# if 0
/* These are now turned off because the applications do not use it
and it uses bcopy via obstack_grow, which causes trouble on sysV. */
/* Now define the functional versions of the obstack macros.
Define them to simply use the corresponding macros to do the job. */
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
/* These function definitions do not work with non-ANSI preprocessors;
they won't pass through the macro names in parentheses. */
@@ -520,20 +536,20 @@ int (obstack_make_room) (obstack, length
return obstack_make_room (obstack, length);
}
-void (obstack_grow) (obstack, pointer, length)
+void (obstack_grow) (obstack, data, length)
struct obstack *obstack;
- POINTER pointer;
+ const POINTER data;
int length;
{
- obstack_grow (obstack, pointer, length);
+ obstack_grow (obstack, data, length);
}
-void (obstack_grow0) (obstack, pointer, length)
+void (obstack_grow0) (obstack, data, length)
struct obstack *obstack;
- POINTER pointer;
+ const POINTER data;
int length;
{
- obstack_grow0 (obstack, pointer, length);
+ obstack_grow0 (obstack, data, length);
}
void (obstack_1grow) (obstack, character)
@@ -577,24 +593,24 @@ POINTER (obstack_alloc) (obstack, length
return obstack_alloc (obstack, length);
}
-POINTER (obstack_copy) (obstack, pointer, length)
+POINTER (obstack_copy) (obstack, address, length)
struct obstack *obstack;
- POINTER pointer;
+ const POINTER address;
int length;
{
- return obstack_copy (obstack, pointer, length);
+ return obstack_copy (obstack, address, length);
}
-POINTER (obstack_copy0) (obstack, pointer, length)
+POINTER (obstack_copy0) (obstack, address, length)
struct obstack *obstack;
- POINTER pointer;
+ const POINTER address;
int length;
{
- return obstack_copy0 (obstack, pointer, length);
+ return obstack_copy0 (obstack, address, length);
}
-#endif /* __STDC__ */
+# endif /* __STDC__ */
-#endif /* 0 */
+# endif /* 0 */
#endif /* !ELIDE_CODE */
Index: m4/obstack_.h
===================================================================
RCS file: m4/obstack_.h
diff -N m4/obstack_.h
--- /dev/null 1 Jan 1970 00:00:00 -0000
+++ m4/obstack_.h 29 Aug 2003 18:33:02 -0000
@@ -0,0 +1,608 @@
+/* obstack.h - object stack macros
+ Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99,2003 Free Software
Foundation, Inc.
+
+ This file is part of the GNU C Library. Its master source is NOT part of
+ the C library, however. The master source lives in /gd/gnu/lib.
+
+ NOTE: The canonical source of this file is maintained with the GNU C
Library.
+ Bugs can be reported to address@hidden
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+/* Summary:
+
+All the apparent functions defined here are macros. The idea
+is that you would use these pre-tested macros to solve a
+very specific set of problems, and they would run fast.
+Caution: no side-effects in arguments please!! They may be
+evaluated MANY times!!
+
+These macros operate a stack of objects. Each object starts life
+small, and may grow to maturity. (Consider building a word syllable
+by syllable.) An object can move while it is growing. Once it has
+been "finished" it never changes address again. So the "top of the
+stack" is typically an immature growing object, while the rest of the
+stack is of mature, fixed size and fixed address objects.
+
+These routines grab large chunks of memory, using a function you
+supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
+by calling `obstack_chunk_free'. You must define them and declare
+them before using any obstack macros.
+
+Each independent stack is represented by a `struct obstack'.
+Each of the obstack macros expects a pointer to such a structure
+as the first argument.
+
+One motivation for this package is the problem of growing char strings
+in symbol tables. Unless you are "fascist pig with a read-only mind"
+--Gosper's immortal quote from HAKMEM item 154, out of context--you
+would not like to put any arbitrary upper limit on the length of your
+symbols.
+
+In practice this often means you will build many short symbols and a
+few long symbols. At the time you are reading a symbol you don't know
+how long it is. One traditional method is to read a symbol into a
+buffer, realloc()ating the buffer every time you try to read a symbol
+that is longer than the buffer. This is beaut, but you still will
+want to copy the symbol from the buffer to a more permanent
+symbol-table entry say about half the time.
+
+With obstacks, you can work differently. Use one obstack for all symbol
+names. As you read a symbol, grow the name in the obstack gradually.
+When the name is complete, finalize it. Then, if the symbol exists already,
+free the newly read name.
+
+The way we do this is to take a large chunk, allocating memory from
+low addresses. When you want to build a symbol in the chunk you just
+add chars above the current "high water mark" in the chunk. When you
+have finished adding chars, because you got to the end of the symbol,
+you know how long the chars are, and you can create a new object.
+Mostly the chars will not burst over the highest address of the chunk,
+because you would typically expect a chunk to be (say) 100 times as
+long as an average object.
+
+In case that isn't clear, when we have enough chars to make up
+the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
+so we just point to it where it lies. No moving of chars is
+needed and this is the second win: potentially long strings need
+never be explicitly shuffled. Once an object is formed, it does not
+change its address during its lifetime.
+
+When the chars burst over a chunk boundary, we allocate a larger
+chunk, and then copy the partly formed object from the end of the old
+chunk to the beginning of the new larger chunk. We then carry on
+accreting characters to the end of the object as we normally would.
+
+A special macro is provided to add a single char at a time to a
+growing object. This allows the use of register variables, which
+break the ordinary 'growth' macro.
+
+Summary:
+ We allocate large chunks.
+ We carve out one object at a time from the current chunk.
+ Once carved, an object never moves.
+ We are free to append data of any size to the currently
+ growing object.
+ Exactly one object is growing in an obstack at any one time.
+ You can run one obstack per control block.
+ You may have as many control blocks as you dare.
+ Because of the way we do it, you can `unwind' an obstack
+ back to a previous state. (You may remove objects much
+ as you would with a stack.)
+*/
+
+
+/* Don't do the contents of this file more than once. */
+
+#ifndef _OBSTACK_H
+#define _OBSTACK_H 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* We use subtraction of (char *) 0 instead of casting to int
+ because on word-addressable machines a simple cast to int
+ may ignore the byte-within-word field of the pointer. */
+
+#ifndef __PTR_TO_INT
+# define __PTR_TO_INT(P) ((P) - (char *) 0)
+#endif
+
+#ifndef __INT_TO_PTR
+# define __INT_TO_PTR(P) ((P) + (char *) 0)
+#endif
+
+/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
+ defined, as with GNU C, use that; that way we don't pollute the
+ namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
+ available, include it and use ptrdiff_t. In traditional C, long is
+ the best that we can do. */
+
+#ifdef __PTRDIFF_TYPE__
+# define PTR_INT_TYPE __PTRDIFF_TYPE__
+#else
+# ifdef HAVE_STDDEF_H
+# include <stddef.h>
+# define PTR_INT_TYPE ptrdiff_t
+# else
+# define PTR_INT_TYPE long
+# endif
+#endif
+
+#if defined _LIBC || defined HAVE_STRING_H
+# include <string.h>
+# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
+#else
+# ifdef memcpy
+# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
+# else
+# define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
+# endif
+#endif
+
+struct _obstack_chunk /* Lives at front of each chunk. */
+{
+ char *limit; /* 1 past end of this chunk */
+ struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+ char contents[4]; /* objects begin here */
+};
+
+struct obstack /* control current object in current chunk */
+{
+ long chunk_size; /* preferred size to allocate chunks in */
+ struct _obstack_chunk *chunk; /* address of current struct
obstack_chunk */
+ char *object_base; /* address of object we are building */
+ char *next_free; /* where to add next char to current object */
+ char *chunk_limit; /* address of char after current chunk */
+ PTR_INT_TYPE temp; /* Temporary for some macros. */
+ int alignment_mask; /* Mask of alignment for each object. */
+#if defined __STDC__ && __STDC__
+ /* These prototypes vary based on `use_extra_arg', and we use
+ casts to the prototypeless function type in all assignments,
+ but having prototypes here quiets -Wstrict-prototypes. */
+ struct _obstack_chunk *(*chunkfun) (void *, long);
+ void (*freefun) (void *, struct _obstack_chunk *);
+ void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+#else
+ struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
+ void (*freefun) (); /* User's function to free a chunk. */
+ char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+#endif
+ unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
+ unsigned maybe_empty_object:1;/* There is a possibility that the current
+ chunk contains a zero-length object. This
+ prevents freeing the chunk if we allocate
+ a bigger chunk to replace it. */
+ unsigned alloc_failed:1; /* No longer used, as we now call the failed
+ handler on error, but retained for binary
+ compatibility. */
+};
+
+/* Declare the external functions we use; they are in obstack.c. */
+
+#if defined __STDC__ && __STDC__
+extern void _obstack_newchunk (struct obstack *, int);
+extern void _obstack_free (struct obstack *, void *);
+extern int _obstack_begin (struct obstack *, int, int,
+ void *(*) (long), void (*) (void *));
+extern int _obstack_begin_1 (struct obstack *, int, int,
+ void *(*) (void *, long),
+ void (*) (void *, void *), void *);
+extern int _obstack_memory_used (struct obstack *);
+#else
+extern void _obstack_newchunk ();
+extern void _obstack_free ();
+extern int _obstack_begin ();
+extern int _obstack_begin_1 ();
+extern int _obstack_memory_used ();
+#endif
+
+#if defined __STDC__ && __STDC__
+
+/* Do the function-declarations after the structs
+ but before defining the macros. */
+
+void obstack_init (struct obstack *obstack);
+
+void * obstack_alloc (struct obstack *obstack, int size);
+
+void * obstack_copy (struct obstack *obstack, const void *address, int size);
+void * obstack_copy0 (struct obstack *obstack, const void *address, int size);
+
+void obstack_free (struct obstack *obstack, void *block);
+
+void obstack_blank (struct obstack *obstack, int size);
+
+void obstack_grow (struct obstack *obstack, const void *data, int size);
+void obstack_grow0 (struct obstack *obstack, const void *data, int size);
+
+void obstack_1grow (struct obstack *obstack, int data_char);
+void obstack_ptr_grow (struct obstack *obstack, const void *data);
+void obstack_int_grow (struct obstack *obstack, int data);
+
+void * obstack_finish (struct obstack *obstack);
+
+int obstack_object_size (struct obstack *obstack);
+
+int obstack_room (struct obstack *obstack);
+void obstack_make_room (struct obstack *obstack, int size);
+void obstack_1grow_fast (struct obstack *obstack, int data_char);
+void obstack_ptr_grow_fast (struct obstack *obstack, const void *data);
+void obstack_int_grow_fast (struct obstack *obstack, int data);
+void obstack_blank_fast (struct obstack *obstack, int size);
+
+void * obstack_base (struct obstack *obstack);
+void * obstack_next_free (struct obstack *obstack);
+int obstack_alignment_mask (struct obstack *obstack);
+int obstack_chunk_size (struct obstack *obstack);
+int obstack_memory_used (struct obstack *obstack);
+
+#endif /* __STDC__ */
+
+/* Non-ANSI C cannot really support alternative functions for these macros,
+ so we do not declare them. */
+
+/* Error handler called when `obstack_chunk_alloc' failed to allocate
+ more memory. This can be set to a user defined function which
+ should either abort gracefully or use longjump - but shouldn't
+ return. The default action is to print a message and abort. */
+#if defined __STDC__ && __STDC__
+extern void (*obstack_alloc_failed_handler) (void);
+#else
+extern void (*obstack_alloc_failed_handler) ();
+#endif
+
+/* Exit value used when `print_and_abort' is used. */
+extern int obstack_exit_failure;
+
+/* Pointer to beginning of object being allocated or to be allocated next.
+ Note that this might not be the final address of the object
+ because a new chunk might be needed to hold the final size. */
+
+#define obstack_base(h) ((h)->object_base)
+
+/* Size for allocating ordinary chunks. */
+
+#define obstack_chunk_size(h) ((h)->chunk_size)
+
+/* Pointer to next byte not yet allocated in current chunk. */
+
+#define obstack_next_free(h) ((h)->next_free)
+
+/* Mask specifying low bits that should be clear in address of an object. */
+
+#define obstack_alignment_mask(h) ((h)->alignment_mask)
+
+/* To prevent prototype warnings provide complete argument list in
+ standard C version. */
+#if defined __STDC__ && __STDC__
+
+# define obstack_init(h) \
+ _obstack_begin ((h), 0, 0, \
+ (void *(*) (long)) obstack_chunk_alloc, \
+ (void (*) (void *)) obstack_chunk_free)
+
+# define obstack_begin(h, size) \
+ _obstack_begin ((h), (size), 0, \
+ (void *(*) (long)) obstack_chunk_alloc, \
+ (void (*) (void *)) obstack_chunk_free)
+
+# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+ _obstack_begin ((h), (size), (alignment), \
+ (void *(*) (long)) (chunkfun), \
+ (void (*) (void *)) (freefun))
+
+# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun,
freefun, arg) \
+ _obstack_begin_1 ((h), (size), (alignment), \
+ (void *(*) (void *, long)) (chunkfun), \
+ (void (*) (void *, void *)) (freefun), (arg))
+
+# define obstack_chunkfun(h, newchunkfun) \
+ ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
+
+# define obstack_freefun(h, newfreefun) \
+ ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
+
+#else
+
+# define obstack_init(h) \
+ _obstack_begin ((h), 0, 0, \
+ (void *(*) ()) obstack_chunk_alloc, \
+ (void (*) ()) obstack_chunk_free)
+
+# define obstack_begin(h, size)
\
+ _obstack_begin ((h), (size), 0, \
+ (void *(*) ()) obstack_chunk_alloc, \
+ (void (*) ()) obstack_chunk_free)
+
+# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+ _obstack_begin ((h), (size), (alignment), \
+ (void *(*) ()) (chunkfun), \
+ (void (*) ()) (freefun))
+
+# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun,
freefun, arg) \
+ _obstack_begin_1 ((h), (size), (alignment), \
+ (void *(*) ()) (chunkfun), \
+ (void (*) ()) (freefun), (arg))
+
+# define obstack_chunkfun(h, newchunkfun) \
+ ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
+
+# define obstack_freefun(h, newfreefun) \
+ ((h) -> freefun = (void (*)()) (newfreefun))
+
+#endif
+
+#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
+
+#define obstack_blank_fast(h,n) ((h)->next_free += (n))
+
+#define obstack_memory_used(h) _obstack_memory_used (h)
+
+#if defined __GNUC__ && defined __STDC__ && __STDC__
+/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
+ does not implement __extension__. But that compiler doesn't define
+ __GNUC_MINOR__. */
+# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
+# define __extension__
+# endif
+
+/* For GNU C, if not -traditional,
+ we can define these macros to compute all args only once
+ without using a global variable.
+ Also, we can avoid using the `temp' slot, to make faster code. */
+
+# define obstack_object_size(OBSTACK) \
+ __extension__
\
+ ({ struct obstack const *__o = (OBSTACK); \
+ (unsigned) (__o->next_free - __o->object_base); })
+
+# define obstack_room(OBSTACK) \
+ __extension__
\
+ ({ struct obstack const *__o = (OBSTACK); \
+ (unsigned) (__o->chunk_limit - __o->next_free); })
+
+# define obstack_make_room(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
+ (void) 0; })
+
+# define obstack_empty_p(OBSTACK) \
+ __extension__
\
+ ({ struct obstack const *__o = (OBSTACK); \
+ (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
+
+# define obstack_grow(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len); \
+ _obstack_memcpy (__o->next_free, (where), __len); \
+ __o->next_free += __len; \
+ (void) 0; })
+
+# define obstack_grow0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->next_free + __len + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, __len + 1); \
+ _obstack_memcpy (__o->next_free, (where), __len); \
+ __o->next_free += __len; \
+ *(__o->next_free)++ = 0; \
+ (void) 0; })
+
+# define obstack_1grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + 1 > __o->chunk_limit) \
+ _obstack_newchunk (__o, 1); \
+ *(__o->next_free)++ = (datum); \
+ (void) 0; })
+
+/* These assume that the obstack alignment is good enough for pointers
+ or ints, and that the data added so far to the current object
+ shares that much alignment. */
+
+# define obstack_ptr_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (void *)); \
+ *((void **)__o->next_free)++ = (datum); \
+ (void) 0; })
+
+# define obstack_int_grow(OBSTACK,datum) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ if (__o->next_free + sizeof (int) > __o->chunk_limit) \
+ _obstack_newchunk (__o, sizeof (int)); \
+ *((int *)__o->next_free)++ = (datum); \
+ (void) 0; })
+
+# define obstack_ptr_grow_fast(h,aptr) \
+ (*((void **) (h)->next_free)++ = (aptr))
+
+# define obstack_int_grow_fast(h,aint) \
+ (*((int *) (h)->next_free)++ = (aint))
+
+# define obstack_blank(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ int __len = (length); \
+ if (__o->chunk_limit - __o->next_free < __len) \
+ _obstack_newchunk (__o, __len); \
+ __o->next_free += __len; \
+ (void) 0; })
+
+# define obstack_alloc(OBSTACK,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_blank (__h, (length)); \
+ obstack_finish (__h); })
+
+# define obstack_copy(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow (__h, (where), (length)); \
+ obstack_finish (__h); })
+
+# define obstack_copy0(OBSTACK,where,length) \
+__extension__ \
+({ struct obstack *__h = (OBSTACK); \
+ obstack_grow0 (__h, (where), (length)); \
+ obstack_finish (__h); })
+
+/* The local variable is named __o1 to avoid a name conflict
+ when obstack_blank is called. */
+# define obstack_finish(OBSTACK) \
+__extension__ \
+({ struct obstack *__o1 = (OBSTACK); \
+ void *value;
\
+ value = (void *) __o1->object_base; \
+ if (__o1->next_free == value) \
+ __o1->maybe_empty_object = 1; \
+ __o1->next_free \
+ = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
+ & ~ (__o1->alignment_mask)); \
+ if (__o1->next_free - (char *)__o1->chunk \
+ > __o1->chunk_limit - (char *)__o1->chunk) \
+ __o1->next_free = __o1->chunk_limit; \
+ __o1->object_base = __o1->next_free;
\
+ value; })
+
+# define obstack_free(OBSTACK, OBJ) \
+__extension__ \
+({ struct obstack *__o = (OBSTACK); \
+ void *__obj = (OBJ);
\
+ if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
+ __o->next_free = __o->object_base = (char *)__obj;
\
+ else (obstack_free) (__o, __obj); })
+
+#else /* not __GNUC__ or not __STDC__ */
+
+# define obstack_object_size(h) \
+ (unsigned) ((h)->next_free - (h)->object_base)
+
+# define obstack_room(h) \
+ (unsigned) ((h)->chunk_limit - (h)->next_free)
+
+# define obstack_empty_p(h) \
+ ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
+
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+ so that we can avoid having void expressions
+ in the arms of the conditional expression.
+ Casting the third operand to void was tried before,
+ but some compilers won't accept it. */
+
+# define obstack_make_room(h,length) \
+( (h)->temp = (length),
\
+ (((h)->next_free + (h)->temp > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
+
+# define obstack_grow(h,where,length) \
+( (h)->temp = (length),
\
+ (((h)->next_free + (h)->temp > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
+ _obstack_memcpy ((h)->next_free, (where), (h)->temp),
\
+ (h)->next_free += (h)->temp)
+
+# define obstack_grow0(h,where,length) \
+( (h)->temp = (length),
\
+ (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
+ _obstack_memcpy ((h)->next_free, (where), (h)->temp),
\
+ (h)->next_free += (h)->temp, \
+ *((h)->next_free)++ = 0)
+
+# define obstack_1grow(h,datum)
\
+( (((h)->next_free + 1 > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), 1), 0) : 0), \
+ (*((h)->next_free)++ = (datum)))
+
+# define obstack_ptr_grow(h,datum) \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
+ (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) =
(datum)))
+
+# define obstack_int_grow(h,datum) \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
+ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
+ (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum)))
+
+# define obstack_ptr_grow_fast(h,aptr) \
+ (*((const char **) (h)->next_free)++ = (aptr))
+
+# define obstack_int_grow_fast(h,aint) \
+ (*((int *) (h)->next_free)++ = (aint))
+
+# define obstack_blank(h,length) \
+( (h)->temp = (length),
\
+ (((h)->chunk_limit - (h)->next_free < (h)->temp) \
+ ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
+ ((h)->next_free += (h)->temp))
+
+# define obstack_alloc(h,length) \
+ (obstack_blank ((h), (length)), obstack_finish ((h)))
+
+# define obstack_copy(h,where,length) \
+ (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_copy0(h,where,length) \
+ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_finish(h) \
+( ((h)->next_free == (h)->object_base \
+ ? (((h)->maybe_empty_object = 1), 0)
\
+ : 0), \
+ (h)->temp = __PTR_TO_INT ((h)->object_base), \
+ (h)->next_free \
+ = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)
\
+ & ~ ((h)->alignment_mask)), \
+ (((h)->next_free - (char *) (h)->chunk \
+ > (h)->chunk_limit - (char *) (h)->chunk) \
+ ? ((h)->next_free = (h)->chunk_limit) : 0), \
+ (h)->object_base = (h)->next_free, \
+ (void *) __INT_TO_PTR ((h)->temp))
+
+# if defined __STDC__ && __STDC__
+# define obstack_free(h,obj) \
+( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
+ (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+ ? (int) ((h)->next_free = (h)->object_base \
+ = (h)->temp + (char *) (h)->chunk) \
+ : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
+# else
+# define obstack_free(h,obj) \
+( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
+ (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+ ? (int) ((h)->next_free = (h)->object_base \
+ = (h)->temp + (char *) (h)->chunk) \
+ : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
+# endif
+
+#endif /* not __GNUC__ or not __STDC__ */
+
+#ifdef __cplusplus
+} /* C++ */
+#endif
+
+#endif /* obstack.h */
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