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[Moss-devel] CVS: moss/3Dsia/client/3Dcf/include World.h,1.7,1.8


From: Felix Morgner <address@hidden>
Subject: [Moss-devel] CVS: moss/3Dsia/client/3Dcf/include World.h,1.7,1.8
Date: Mon, 24 Mar 2003 17:07:11 -0500

Update of /cvsroot/moss/moss/3Dsia/client/3Dcf/include
In directory subversions:/tmp/cvs-serv12015

Modified Files:
        World.h 
Log Message:
Hmmmm ... added a sinless feature :) and redisigned the DrawLabel function


Index: World.h
===================================================================
RCS file: /cvsroot/moss/moss/3Dsia/client/3Dcf/include/World.h,v
retrieving revision 1.7
retrieving revision 1.8
diff -C2 -r1.7 -r1.8
*** World.h     2 Feb 2003 20:04:56 -0000       1.7
--- World.h     24 Mar 2003 22:07:09 -0000      1.8
***************
*** 47,51 ****
  //#define KEY_ESCAPE 27
  
- using namespace std;
  
  class CWorld
--- 47,50 ----
***************
*** 66,70 ****
      int m_nDragging;
      int m_nZooming;
!     
      double m_dMouseX;
      double m_dMouseY;
--- 65,73 ----
      int m_nDragging;
      int m_nZooming;
!     int m_nMiddle;
!     int m_nMomentanZoom;
!     int m_nMouseZoom;
! 
!         
      double m_dMouseX;
      double m_dMouseY;
***************
*** 95,106 ****
      void KeyPressed(unsigned char key, int x, int y);
      
      /// Funciton called if any mouse event appears
      void MouseFunction(int nButton, int nState, int x, int y);
  
      /// Function Which draws a string
!     void DrawLabel(int row, string sLabel);
  
      /// Function called every time a mousebutton i pressed and mouse moves
      void MouseMotion(int x, int y);
    }; // class CWorld
  
--- 98,113 ----
      void KeyPressed(unsigned char key, int x, int y);
      
+     /// Function called every time a "special" key's pressed
+     void SpecialKeyPressed(int key, int x, int y);
+ 
      /// Funciton called if any mouse event appears
      void MouseFunction(int nButton, int nState, int x, int y);
  
      /// Function Which draws a string
!     void DrawLabel(std::string sLabel, float afColor[3], double x, double 
row, double z, double scalefactor);
  
      /// Function called every time a mousebutton i pressed and mouse moves
      void MouseMotion(int x, int y);
+     
    }; // class CWorld
  





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