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[Nel] Data format ?
From: |
Dim Segebart |
Subject: |
[Nel] Data format ? |
Date: |
Mon, 12 Mar 2001 17:53:58 +0100 |
Hello to all !
I have some ideas related to creation and storing of
game's world data -
I think, it's technically possible to store all descriptions of game world
in XML format. I just recall what in past days I have used DXF file
format to interchange my data between various CAD applications. By
using of XML, I think, we can implement the same functionality
as with DXF plus additional attributes which we need (i.e. textures,
sounds, etc. etc.) It'll allow not to stick us just to 3DStudio, but
use any 3D design tool with published file format and converter from
that format to the NEL format. Is it possible to rewrite part of NeL,
which is responsible to reading game's data, the way it reads data
directly from XML file? IMHO, it's not too hard.
Comments ? Critics ?
--
Dim Segebart mailto:address@hidden
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