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[netPanzer-CVS] netpanzer TODO
From: |
Matthias Braun |
Subject: |
[netPanzer-CVS] netpanzer TODO |
Date: |
Sat, 29 Nov 2003 10:53:52 -0500 |
CVSROOT: /cvsroot/netpanzer
Module name: netpanzer
Branch:
Changes by: Matthias Braun <address@hidden> 03/11/29 10:53:52
Modified files:
. : TODO
Log message:
added several random notes about gameplay that we just had in irc
Patches:
Index: netpanzer/TODO
diff -u netpanzer/TODO:1.19 netpanzer/TODO:1.20
--- netpanzer/TODO:1.19 Sat Nov 29 09:50:48 2003
+++ netpanzer/TODO Sat Nov 29 10:53:51 2003
@@ -24,6 +24,7 @@
-the unit profiles should be possible to set on the server. They should be
distributed to the clients while they connect.
-limit fps to a fixed value so that we are nicer to the CPU on the system.
+-make it possible to have different colors for different players
*** Tools
-write a map and tileset editor
@@ -51,3 +52,26 @@
-create UDP broadcast code for announcing servers in LANs
-make it possible to configure the mapcycle
-add a (readline based?) serverconsole
+
+*** gameplay
+Note that these are just random idea. We should be very careful when tuning the
+gameplay. 1 of the strengths of netpanzer is that it is simple to understand
+andplay. We should try hard not to destroy this by adding too many options.
+
+-Add a mode where nothing is produced (maps without outposts). Players can
+ select some tanks based on a points system and can then fight with this fixed
+ amount of tanks
+-Add different types of outposts. (only selected types of panzers, possibility
+ to repair units at helipad, ...)
+-Add possibilities to repair units (helipad at outpost or repair tank)
+-Add fog of war (eventually with special things like radar jammers or radar
+ tanks?)
+-add infantry? anti-tank style ones, and anti-infantry ones?
+-different terrain types (some terrain where you can move slower) maybe also
+ with a heightmap.
+-more map elements? bridges that can be destroyed (and repaired?)
+-a unit that can deploy mines
+-special game modes and objectives? capture the flag or "escort a VIP", or
+ defend an objective would be things that come to mind
+-make panzers always hit their targets instead of missing moving units?
+
- [netPanzer-CVS] netpanzer TODO, (continued)
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/07
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/07
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/11
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/11
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/12
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/22
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/22
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/22
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/26
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/29
- [netPanzer-CVS] netpanzer TODO,
Matthias Braun <=
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/29
- [netPanzer-CVS] netpanzer TODO, Matthias Braun, 2003/11/30