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From: | Sunghyun Cho |
Subject: | [Octave-bug-tracker] [bug #34893] conv2 produces different results for shape 'valid' depending on the orientation of matrix B |
Date: | Sun, 22 Apr 2012 02:54:43 +0000 |
User-agent: | Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/535.19 (KHTML, like Gecko) Chrome/18.0.1025.162 Safari/535.19 |
Follow-up Comment #14, bug #34893 (project octave): Hi. I took a look a little bit more. It seems like *conv2o and *conv2i use different algorithms for computing convolution. *conv2o uses scattering, and *conv2i uses gathering, and this can result in small difference in computation of floating-point numbers. Hope this helps. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?34893> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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