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[Octave-bug-tracker] [bug #39733] figure window stuck if error while exe
From: |
Cristian |
Subject: |
[Octave-bug-tracker] [bug #39733] figure window stuck if error while executing window callback |
Date: |
Thu, 08 Aug 2013 19:04:27 +0000 |
User-agent: |
Mozilla/5.0 (X11; Linux i686; rv:10.0.12) Gecko/20100101 Firefox/10.0.12 Iceweasel/10.0.12 |
URL:
<http://savannah.gnu.org/bugs/?39733>
Summary: figure window stuck if error while executing window
callback
Project: GNU Octave
Submitted by: r41nm4n
Submitted on: Thu 08 Aug 2013 07:04:26 PM GMT
Category: Plotting with OpenGL
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None
Status: None
Assigned to: None
Originator Name:
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: dev
Operating System: GNU/Linux
_______________________________________________________
Details:
If an error happens during the execution of a callback function such as
'WindowButtonUpFcn', the fltk figure window is stuck until the user presses
enter at the console.
Conversely, if the error happens outside a callback function the figure window
is correctly updated.
I am attaching a short script that shows the problem:
it displays a red square in the current figure,
then it waits for a mouse click on the current figure window.
After the mouse click, it generates an error.
It should be then possible to verify that the figure window is not refreshed
or updated until "enter" is pressed at the console. Only after pressing enter
the figure should be correctly updated with a green square.
The expected behaviour would be that the figure window is never stuck after an
error in the callback function.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Thu 08 Aug 2013 07:04:26 PM GMT Name: error_in_callback.m Size: 582B
By: r41nm4n
<http://savannah.gnu.org/bugs/download.php?file_id=28800>
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Reply to this item at:
<http://savannah.gnu.org/bugs/?39733>
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