[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Octave-bug-tracker] [bug #41277] isosurface plotting performance poor o
From: |
anonymous |
Subject: |
[Octave-bug-tracker] [bug #41277] isosurface plotting performance poor on random data |
Date: |
Sun, 19 Jan 2014 12:44:27 +0000 |
User-agent: |
Mozilla/5.0 (Windows NT 6.1; WOW64; Trident/7.0; rv:11.0) like Gecko |
URL:
<http://savannah.gnu.org/bugs/?41277>
Summary: isosurface plotting performance poor on random data
Project: GNU Octave
Submitted by: None
Submitted on: So 19 Jan 2014 12:44:26 UTC
Category: Plotting with OpenGL
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Performance
Status: None
Assigned to: None
Originator Name:
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 3.8.0
Operating System: Microsoft Windows
_______________________________________________________
Details:
Suppose you have the following piece of code
n=64
space = -n/2:n/2-1
[x,y,z] = meshgrid (space,space,space);
v = randn(n,n,n); %some measurement data
isosurface (x, y, z, v, 0.8);
On my GNU Octave build for Windows, this script never displays anything. The
plotting window is frozen, CPU consumption is high, memory usage is high.
The same script under Linux works, but the plot window reacts very slowly to
zoom/panning.
I know, my data is not the best, but I would not consider it bad on purpose!
Therefore plotting should work (by reducing the number of patches to draw,
subsampling,...) or issue a warning ("you are about to do something
stupid...")
Installed: http://octave.osuv.de/3.8/windows/octave-3.8.0-1-installer.exe)
_______________________________________________________
Reply to this item at:
<http://savannah.gnu.org/bugs/?41277>
_______________________________________________
Nachricht gesendet von/durch Savannah
http://savannah.gnu.org/
- [Octave-bug-tracker] [bug #41277] isosurface plotting performance poor on random data,
anonymous <=