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[Octave-bug-tracker] [bug #43994] New audio can crash octave when rerun.


From: Doug Stewart
Subject: [Octave-bug-tracker] [bug #43994] New audio can crash octave when rerun.
Date: Tue, 13 Jan 2015 03:36:12 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/39.0.2171.95 Safari/537.36

URL:
  <http://savannah.gnu.org/bugs/?43994>

                 Summary: New audio can crash octave when rerun.
                 Project: GNU Octave
            Submitted by: dastew
            Submitted on: Tue 13 Jan 2015 03:36:11 GMT
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Crash
                  Status: None
             Assigned to: None
         Originator Name: Doug Stewart
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: dev
        Operating System: GNU/Linux

    _______________________________________________________

Details:

When using the following prog:


clear
Fs=44100;
t=10;
x=0:1/Fs:t;
y(:,2)=sin(2*pi*220*x);
y(:,1)=sin(2*pi*440*x);
q=audioplayer(y,Fs,16);
play(q)


If you hit the blue run icon to start the sound, and then press it again and
again, first the sound goes bad and the octave crashes with signal 11 and once
with signal 6.

The time with signal 6  there was an error message about a callback problem. I
did not get it copied down before octave crashed , and then the message was
lost forever.

In summery if you rerun the software before it has finished the first run, it
might crash, some times it doesn't. 




    _______________________________________________________

Reply to this item at:

  <http://savannah.gnu.org/bugs/?43994>

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