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[Octave-bug-tracker] [bug #44275] Compilation failure due to openGL


From: John W. Eaton
Subject: [Octave-bug-tracker] [bug #44275] Compilation failure due to openGL
Date: Tue, 17 Feb 2015 16:04:13 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:31.0) Gecko/20100101 Firefox/31.0 Iceweasel/31.2.0

Follow-up Comment #1, bug #44275 (project octave):

So it's possible to have OSMesa installed but not OpenGL?

Looking at the configure script, there appears to be some additional confusion
now about "native graphics" because it is disabled if OpenGL support is
missing from FLTK, but FLTK is not strictly required to have "native graphics"
now.  I'll try to sort this out.

What requirements are there for compiling with OSMesa?  OpenGL libraries or
just headers to define types?  And which headers are required?

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