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From: | Rik |
Subject: | [Octave-bug-tracker] [bug #44806] MXE Octave freezes after print command |
Date: | Thu, 16 Apr 2015 22:12:32 +0000 |
User-agent: | Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:37.0) Gecko/20100101 Firefox/37.0 |
Follow-up Comment #13, bug #44806 (project octave): Documentation from gl2ps: 2.8.2 Description and arguments gl2psBeginViewport and gl2psEndViewport permit to output different viewports3 in the output stream. Each viewport is sorted separately and has its own background frame. The argument given to gl2psBeginViewport specifies the viewport (obtained for example with a call to glGetIntegerv(GL_VIEWPORT, viewport)). 2.8.3 Return value gl2psBeginViewport returns: GL2PS_UNINITIALIZED if the library is not initialized; GL2PS_ERROR if an error occurred; GL2PS_SUCCESS otherwise. gl2psEndViewport returns: GL2PS_NO_FEEDBACK if the feedback buffer is empty; GL2PS_OVERFLOW if the size of the feedback buffer given to gl2psBeginPage is not large enough; GL2PS_UNINITIALIZED if gl2psEndViewport is called when the library is not initialized; GL2PS_ERROR if an error occurred; GL2PS_SUCCESS otherwise. Another possibility is that we should be doing error checking. Maybe one of the three gl* functions is returning an error and we should be aborting rather than continuing. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?44806> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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