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[Octave-bug-tracker] [bug #44823] Segfault when using HD Graphics 6000 o


From: Mike Miller
Subject: [Octave-bug-tracker] [bug #44823] Segfault when using HD Graphics 6000 on Fedora 21
Date: Wed, 29 Jun 2016 16:01:14 +0000 (UTC)
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:47.0) Gecko/20100101 Firefox/47.0

Follow-up Comment #24, bug #44823 (project octave):

Setting visibility to off does not work in general for many users, so I don't
think it is an appropriate solution to apply to everyone.

1. OSMesa is an optional dependency, so if you build with --without-OSMesa,
you can't print with visible off.

2. All users with the proprietary Nvidia video stack experience segfaults when
trying to mix OSMesa with Nvidia's OpenGL, so they can't print with visible
off.

3. Windows users currently see a fatal error with OSMesa, so they can't print
with visible off.

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Reply to this item at:

  <http://savannah.gnu.org/bugs/?44823>

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