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[Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and
From: |
Rik |
Subject: |
[Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits |
Date: |
Fri, 30 Sep 2016 23:59:48 +0000 (UTC) |
User-agent: |
Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:43.0) Gecko/20100101 Firefox/43.0 |
Follow-up Comment #79, bug #47974 (project octave):
markeredgecolor can either be a color specification, "auto", or "none". I
don't thing there is a way to get multi-colored markers so I think the patch
is just fine. I pushed it here
http://hg.savannah.gnu.org/hgweb/octave/rev/d5e775944809.
This example, which used to cause a hard error for me, now completes. But the
coloring is wrong. It should be that one line sigment is RED, one GREEN, and
one BLUE.
v = [2 0; 3 0; 3 1];
f = [1 2 3];
c = [1 0 0; % red
0 1 0; % green
0 0 1]; % blue
patch('Faces',f,'Vertices',v,'FaceVertexCData',c,...
'EdgeColor','flat','FaceColor','none','LineWidth',2);
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- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Dan Sebald, 2016/09/19
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Rik, 2016/09/21
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Dan Sebald, 2016/09/21
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Dan Sebald, 2016/09/22
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Rik, 2016/09/23
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Rik, 2016/09/30
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Dan Sebald, 2016/09/30
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Dan Sebald, 2016/09/30
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits,
Rik <=
- [Octave-bug-tracker] [bug #47974] Visual differences between gnuplot and OpenGL toolkits, Rik, 2016/09/30