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[Octave-bug-tracker] [bug #47886] Do not link against libraries without
From: |
Mike Miller |
Subject: |
[Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL |
Date: |
Thu, 10 Nov 2016 22:21:41 +0000 (UTC) |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:49.0) Gecko/20100101 Firefox/49.0 |
Follow-up Comment #12, bug #47886 (project octave):
They are related but not intrinsically. Gl2ps is used to turn OpenGL into
Postscript, whether the figure is on-screen or off-screen. OSMesa is used as
an alternative GL buffer mechanism to render OpenGL off-screen, and then gl2ps
is used to print it to Postscript.
If you never use the print() or saveas() functions to print a figure to a
file, you don't need gl2ps. If you only print() plots when they are visible on
the screen with a working video card and OpenGL stack, then you don't need
OSMesa at all.
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- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Dan Sebald, 2016/11/10
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Mike Miller, 2016/11/10
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Dan Sebald, 2016/11/10
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Mike Miller, 2016/11/10
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Rik, 2016/11/10
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Dan Sebald, 2016/11/10
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL,
Mike Miller <=
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Dan Sebald, 2016/11/10
- [Octave-bug-tracker] [bug #47886] Do not link against libraries without OpenGL, Rik, 2016/11/10