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[Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0
From: |
Pantxo Diribarne |
Subject: |
[Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0 |
Date: |
Thu, 1 Dec 2016 11:54:49 +0000 (UTC) |
User-agent: |
Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:49.0) Gecko/20100101 Firefox/49.0 |
Update of bug #49734 (project octave):
Status: None => Confirmed
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Follow-up Comment #2:
Hi Guillaume,
The size, and thus the position vector of a uimenu may only be known by the
interpreter once it has been drawn. When run in a script drawnow is only
executed at the end of the script, when returning to prompt. Pause has the
effect to trigger drawnow (try with drawnow, it should work also).
Does ML have the position right before returning to prompt?
As for the warning when you try to set an incorrect value for position, it is
due to a recent cset that added input checking:
http://hg.savannah.gnu.org/hgweb/octave/rev/96228c17a66a
_______________________________________________________
Reply to this item at:
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- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Guillaume, 2016/12/01
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0,
Pantxo Diribarne <=
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Guillaume, 2016/12/01
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Markus Mützel, 2016/12/01
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Guillaume, 2016/12/02
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Markus Mützel, 2016/12/02
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Pantxo Diribarne, 2016/12/02
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Pantxo Diribarne, 2016/12/02
- [Octave-bug-tracker] [bug #49734] uimenu's position is sometimes 0, Guillaume, 2016/12/02