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[Octave-bug-tracker] [bug #49644] questdlg displays buttons in reverse o
From: |
Mike Miller |
Subject: |
[Octave-bug-tracker] [bug #49644] questdlg displays buttons in reverse order |
Date: |
Sat, 17 Dec 2016 20:35:48 -0000 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:49.0) Gecko/20100101 Firefox/49.0 |
Update of bug #49644 (project octave):
Status: Fixed => Confirmed
Open/Closed: Closed => Open
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Follow-up Comment #4:
I'm afraid it's not that simple. Reopening.
The button order was actually correct for me until this change, and remains
correct with 4.2.0.
I suspect that Qt presents pushbuttons in a different order depending on what
desktop environment / window manager / OS it detects is running, so that it
can behave like the native framework expects it to.
Under GNOME, I expect it presents buttons in reverse order because GNOME Human
Interface Guidelines (https://developer.gnome.org/hig/stable/dialogs.html.en)
say that the "affirmative" (e.g. OK) button on a dialog should be presented
after (to the right of) the Cancel button.
There must be a way to tell Qt to override whatever built-in rules it has
about what order buttons should appear in, so that the user is in control
rather than the windowing environment.
_______________________________________________________
Reply to this item at:
<http://savannah.gnu.org/bugs/?49644>
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Mike Miller <=