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[Octave-bug-tracker] [bug #51963] [Windows] test normpdf fails after tes
From: |
Avinoam Kalma |
Subject: |
[Octave-bug-tracker] [bug #51963] [Windows] test normpdf fails after test __opengl_info__ using fltk |
Date: |
Fri, 8 Sep 2017 05:22:46 -0400 (EDT) |
User-agent: |
Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/60.0.3112.113 Safari/537.36 |
URL:
<http://savannah.gnu.org/bugs/?51963>
Summary: [Windows] test normpdf fails after test
__opengl_info__ using fltk
Project: GNU Octave
Submitted by: avinoam
Submitted on: Fri 08 Sep 2017 09:22:45 AM UTC
Category: Plotting with OpenGL
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Regression
Status: None
Assigned to: None
Originator Name: Avinoam
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: other
Operating System: Microsoft Windows
_______________________________________________________
Details:
>> test normpdf
PASSES 18 out of 18 tests
>> graphics_toolkit ("qt");
>> test normpdf
PASSES 18 out of 18 tests
>> __opengl_info__ ();
version: 3.1.0 - Build 9.17.10.4459
vendor: Intel
renderer: Intel(R) HD Graphics
extensions:
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_blend_color
GL_EXT_abgr
GL_EXT_texture3D
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_SGIS_texture_edge_clamp
GL_SGIS_generate_mipmap
GL_EXT_draw_range_elements
GL_SGIS_texture_lod
GL_EXT_rescale_normal
GL_EXT_packed_pixels
GL_EXT_texture_edge_clamp
GL_EXT_separate_specular_color
GL_ARB_multitexture
GL_EXT_texture_env_combine
GL_EXT_bgra
GL_EXT_blend_func_separate
GL_EXT_secondary_color
GL_EXT_fog_coord
GL_EXT_texture_env_add
GL_ARB_texture_cube_map
GL_ARB_transpose_matrix
GL_ARB_texture_env_add
GL_IBM_texture_mirrored_repeat
GL_EXT_multi_draw_arrays
GL_NV_blend_square
GL_ARB_texture_compression
GL_3DFX_texture_compression_FXT1
GL_EXT_texture_filter_anisotropic
GL_ARB_texture_border_clamp
GL_ARB_point_parameters
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar
GL_EXT_texture_compression_s3tc
GL_ARB_shadow
GL_ARB_window_pos
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_ARB_vertex_program
GL_EXT_texture_rectangle
GL_ARB_fragment_program
GL_EXT_stencil_two_side
GL_ATI_separate_stencil
GL_ARB_vertex_buffer_object
GL_EXT_texture_lod_bias
GL_ARB_occlusion_query
GL_ARB_fragment_shader
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two
GL_ARB_vertex_shader
GL_NV_texgen_reflection
GL_ARB_point_sprite
GL_ARB_fragment_program_shadow
GL_EXT_blend_equation_separate
GL_ARB_depth_texture
GL_ARB_texture_rectangle
GL_ARB_draw_buffers
GL_ARB_color_buffer_float
GL_ARB_half_float_pixel
GL_ARB_texture_float
GL_ARB_pixel_buffer_object
GL_EXT_framebuffer_object
GL_ARB_draw_instanced
GL_ARB_half_float_vertex
GL_ARB_occlusion_query2
GL_EXT_draw_buffers2
GL_WIN_swap_hint
GL_EXT_texture_sRGB
GL_ARB_multisample
GL_EXT_packed_float
GL_EXT_texture_shared_exponent
GL_ARB_texture_rg
GL_ARB_texture_compression_rgtc
GL_NV_conditional_render
GL_EXT_texture_swizzle
GL_ARB_sync
GL_ARB_framebuffer_sRGB
GL_EXT_packed_depth_stencil
GL_ARB_depth_buffer_float
GL_EXT_transform_feedback
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_ARB_framebuffer_object
GL_EXT_texture_array
GL_EXT_texture_integer
GL_ARB_map_buffer_range
GL_EXT_texture_snorm
GL_INTEL_performance_queries
GL_ARB_copy_buffer
GL_ARB_sampler_objects
GL_NV_primitive_restart
GL_ARB_seamless_cube_map
GL_ARB_uniform_buffer_object
GL_ARB_depth_clamp
GL_ARB_vertex_array_bgra
GL_ARB_shader_bit_encoding
GL_ARB_draw_buffers_blend
GL_ARB_texture_query_lod
GL_ARB_explicit_attrib_location
GL_ARB_draw_elements_base_vertex
GL_ARB_instanced_arrays
GL_ARB_fragment_coord_conventions
GL_EXT_gpu_program_parameters
GL_ARB_texture_buffer_object_rgb32
GL_ARB_compatibility
GL_ARB_texture_rgb10_a2ui
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_timer_query
GL_INTEL_map_texture
GL_ARB_vertex_array_object
GL_ARB_provoking_vertex
>> graphics_toolkit ("fltk");
>> test normpdf
PASSES 18 out of 18 tests
>> __opengl_info__ ();
version: 3.1.0 - Build 9.17.10.4459
vendor: Intel
renderer: Intel(R) HD Graphics
extensions:
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_blend_color
GL_EXT_abgr
GL_EXT_texture3D
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_SGIS_texture_edge_clamp
GL_SGIS_generate_mipmap
GL_EXT_draw_range_elements
GL_SGIS_texture_lod
GL_EXT_rescale_normal
GL_EXT_packed_pixels
GL_EXT_texture_edge_clamp
GL_EXT_separate_specular_color
GL_ARB_multitexture
GL_EXT_texture_env_combine
GL_EXT_bgra
GL_EXT_blend_func_separate
GL_EXT_secondary_color
GL_EXT_fog_coord
GL_EXT_texture_env_add
GL_ARB_texture_cube_map
GL_ARB_transpose_matrix
GL_ARB_texture_env_add
GL_IBM_texture_mirrored_repeat
GL_EXT_multi_draw_arrays
GL_NV_blend_square
GL_ARB_texture_compression
GL_3DFX_texture_compression_FXT1
GL_EXT_texture_filter_anisotropic
GL_ARB_texture_border_clamp
GL_ARB_point_parameters
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar
GL_EXT_texture_compression_s3tc
GL_ARB_shadow
GL_ARB_window_pos
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_ARB_vertex_program
GL_EXT_texture_rectangle
GL_ARB_fragment_program
GL_EXT_stencil_two_side
GL_ATI_separate_stencil
GL_ARB_vertex_buffer_object
GL_EXT_texture_lod_bias
GL_ARB_occlusion_query
GL_ARB_fragment_shader
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two
GL_ARB_vertex_shader
GL_NV_texgen_reflection
GL_ARB_point_sprite
GL_ARB_fragment_program_shadow
GL_EXT_blend_equation_separate
GL_ARB_depth_texture
GL_ARB_texture_rectangle
GL_ARB_draw_buffers
GL_ARB_color_buffer_float
GL_ARB_half_float_pixel
GL_ARB_texture_float
GL_ARB_pixel_buffer_object
GL_EXT_framebuffer_object
GL_ARB_draw_instanced
GL_ARB_half_float_vertex
GL_ARB_occlusion_query2
GL_EXT_draw_buffers2
GL_WIN_swap_hint
GL_EXT_texture_sRGB
GL_ARB_multisample
GL_EXT_packed_float
GL_EXT_texture_shared_exponent
GL_ARB_texture_rg
GL_ARB_texture_compression_rgtc
GL_NV_conditional_render
GL_EXT_texture_swizzle
GL_ARB_sync
GL_ARB_framebuffer_sRGB
GL_EXT_packed_depth_stencil
GL_ARB_depth_buffer_float
GL_EXT_transform_feedback
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_ARB_framebuffer_object
GL_EXT_texture_array
GL_EXT_texture_integer
GL_ARB_map_buffer_range
GL_EXT_texture_snorm
GL_INTEL_performance_queries
GL_ARB_copy_buffer
GL_ARB_sampler_objects
GL_NV_primitive_restart
GL_ARB_seamless_cube_map
GL_ARB_uniform_buffer_object
GL_ARB_depth_clamp
GL_ARB_vertex_array_bgra
GL_ARB_shader_bit_encoding
GL_ARB_draw_buffers_blend
GL_ARB_texture_query_lod
GL_ARB_explicit_attrib_location
GL_ARB_draw_elements_base_vertex
GL_ARB_instanced_arrays
GL_ARB_fragment_coord_conventions
GL_EXT_gpu_program_parameters
GL_ARB_texture_buffer_object_rgb32
GL_ARB_compatibility
GL_ARB_texture_rgb10_a2ui
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_timer_query
GL_INTEL_map_texture
GL_ARB_vertex_array_object
GL_ARB_provoking_vertex
>> test normpdf
***** assert (normpdf (x, ones (1,4), ones (1,4)), y)
!!!!! test failed
ASSERT errors for: assert (normpdf (x, ones (1, 4), ones (1, 4)),y)
Location | Observed | Expected | Reason
(2) 0.39894 0.39894 Abs err 5.5511e-017 exceeds tol 0
(3) 0.24197 0.24197 Abs err 2.7756e-017 exceeds tol 0
shared variables scalar structure containing the fields:
x =
-Inf 1 2 Inf
y =
0.00000 0.39894 0.24197 0.00000
I see this failure in Machine with Intel Graphics card, but not on another
machine with another card.
_______________________________________________________
Reply to this item at:
<http://savannah.gnu.org/bugs/?51963>
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- [Octave-bug-tracker] [bug #51963] [Windows] test normpdf fails after test __opengl_info__ using fltk,
Avinoam Kalma <=
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Mike Miller, 2017/09/08
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Dan Sebald, 2017/09/08
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Avinoam Kalma, 2017/09/08
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Avinoam Kalma, 2017/09/08
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Dan Sebald, 2017/09/08
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Dmitri A. Sergatskov, 2017/09/08
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Avinoam Kalma, 2017/09/09
- [Octave-bug-tracker] [bug #51963] test normpdf fails after __opengl_info__ using fltk on Intel graphics on Windows, Dan Sebald, 2017/09/09