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[Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after


From: Dan Sebald
Subject: [Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after a print() for the Qt graphics toolkit
Date: Tue, 6 Feb 2018 13:49:41 -0500 (EST)
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0

Follow-up Comment #10, bug #53073 (project octave):

Hey, nice find.  What you described makes sense.  The off-screen printing to
file may not have filtering applied, except as a secondary operation as part
of its definition.

BTW, turning off graphicssmoothing makes the marker problem

https://savannah.gnu.org/bugs/?53023

even more obvious.

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