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[Octave-bug-tracker] [bug #49053] figure scaling issue with Qt 5 on macO
From: |
Pantxo Diribarne |
Subject: |
[Octave-bug-tracker] [bug #49053] figure scaling issue with Qt 5 on macOS with Retina / HiDPI scaling |
Date: |
Tue, 20 Feb 2018 13:45:47 -0500 (EST) |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Firefox/52.0 |
Follow-up Comment #103, bug #49053 (project octave):
@John:
>> I don't think there is a different opengl_renderer object for each figure,
right?
No (or yes :-), a new renderer object is instantiated on the heap each time a
figure has to be (re)drawn (see e.g.
http://octave.org/doxygen/4.2/de/d86/GLCanvas_8cc_source.html#l00056).
Something like:
opengl_renderer r;
r.set_viewport (...)
r.draw (go);
Since opengl_renderer has no static variables, it starts from fresh each time
a redraw is requested. So the approach I proposed (and that you already tried)
has no reason to not work:
opengl_renderer r;
r.set_viewport (...);
double val = go.get ("__devicePixelRatio__").double_value ();
r.set_devicePixelRatio (val);
r.draw (go);
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