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[Octave-bug-tracker] [bug #53229] Non uniform grid color in svg printout


From: Pantxo Diribarne
Subject: [Octave-bug-tracker] [bug #53229] Non uniform grid color in svg printout
Date: Wed, 28 Feb 2018 14:07:11 -0500 (EST)
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Firefox/52.0

Follow-up Comment #2, bug #53229 (project octave):

>>  Is there a way to get a proper "miter" join?
Not that I know of. As I said those are *individual* lines (not polylines) so
gl2ps would have to be patched so that split lines are merged again when they
path the depth test. I don't know how difficult it would be (BSP sorting may
mix primitives), and my propositions have not received much (any) attention in
gl2ps bug tracker lately.

The consequence of using "butt" linecap is that the extremities are not good
looking, I admit, but this is less visible (unless you set exaggeratedly large
line width) than the spurious intersections in the middle of grid lines. 

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