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[Octave-bug-tracker] [bug #53845] Octave too slow when plotting large ar


From: Markus Mützel
Subject: [Octave-bug-tracker] [bug #53845] Octave too slow when plotting large arrays with QT graphics toolkit
Date: Sun, 6 May 2018 07:52:41 -0400 (EDT)
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:60.0) Gecko/20100101 Firefox/60.0

Follow-up Comment #1, bug #53845 (project octave):

Octave 4.4.0 for Windows uses software rendering by default via a opengl32.dll
shipped with Octave. Earlier versions used the system's opengl32.dll which
turned out to be unreliable with graphics cards drivers from many different
vendors.

You could try re-naming opengl32.dll that you find in the "bin" directory
where Octave is installed. That should make Octave pick up the system's
opengl32.dll (as previous versions did).
Does that make any difference with respect to performance? (It does for me.)

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