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Re: Handle graphics plotting functions


From: Sebastien Loisel
Subject: Re: Handle graphics plotting functions
Date: Mon, 27 Feb 2006 13:50:38 +0100

Bill,

I've been watching your spec and stuff, although not in detail because I don't have the time, but to see if my low-level graphics functions would suffice, and so far I have found one design error, which I have fixed.

As a follow-up to this:

On 2/14/06, Bill Denney <address@hidden> wrote:
I would be willing to help with this, but I don't know if I'd be able to
do it all.  I'll start looking through the list to find old message of
what all handle graphics would need to provide and what has been done.

Bill

On Tue, 14 Feb 2006, Sebastien Loisel wrote:

> I can't promise anything but I might look at working on my plotter this
> weekend. What I would like is to do the C++ and for someone to pick up the
> .m side of things, which looks like a match for what you're asking.

I'm going to release 0.10 at some point this week. It is much more usable than 0.9, and most importantly it has a lot of the 2d plotting capabilities you would need to implement Graphics Objects, and these facilities will be documented, and a .m demo will be included. I think these facilities should be enough to implement nearly all of the 2d objects and properties you have listed on http://wiki.octave.org/wiki.pl?ObjectGraphics

Do you want to start coding .m?

Cheers,

Sébastien Loisel


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