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Re: [Graphics] Add utility functions
From: |
John W. Eaton |
Subject: |
Re: [Graphics] Add utility functions |
Date: |
Fri, 01 Feb 2008 01:47:31 -0500 |
On 30-Jan-2008, Michael Goffioul wrote:
| OK, here's a more usable solution.
|
| Michael.
|
|
| 2008-01-30 Michael Goffioul <address@hidden>
|
| * graphics.h.in (axes::properties::get_transform_matrix,
| axes::properties::get_inverse_transform_matrix,
| axes::properties::get_opengl_matrix_1,
| axes::properties::get_opengl_matrix_2,
| axes::properties::get_transform_zlim): New accessors.
| (base_properties::is_clipping): New accessor.
| (class graphics_xform): New class encapsulating
| axes transformation.
| (axes::properties::get_transform): New method returning
| a graphics_xform object.
| * graphics.cc (class graphics_xform): New class.
I applied this patch and checked in the changes.
Thanks,
jwe
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