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Re: FLTK/OpenGL dependency
From: |
Jaroslav Hajek |
Subject: |
Re: FLTK/OpenGL dependency |
Date: |
Tue, 1 Jul 2008 15:26:35 +0200 |
On Tue, Jul 1, 2008 at 1:56 PM, Michael Goffioul
<address@hidden> wrote:
> I noticed that with the current octave code, compilation fails if
> FLTK or OpenGL is not present. The problem is that the
> configure script runs fine (some warning are simply reported),
> but compilation fails, because it can't find FLTK or OpenGL
> headers.
>
> There 2 solutions:
> 1) make configure script to fail if FLTK/OpenGL is not present
> 2) make the code compile fine, even if FLTK/OpenGL is not present
> 2a) deal with that in src/Makefile.in
> 2b) deal with that in source code with #ifdef's
>
2? are both fine, but definitely not 1. I, too, was surprised to find
out that FLTK and OpenGL are obligatory.
> What should we do?
> (I tend to think 2a is probably the best)
>
> Michael.
>
--
RNDr. Jaroslav Hajek
computing expert
Aeronautical Research and Test Institute (VZLU)
Prague, Czech Republic
url: www.highegg.matfyz.cz