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Re: compiling from hg sources (was Re: Plotting status in Octave)


From: Michael Goffioul
Subject: Re: compiling from hg sources (was Re: Plotting status in Octave)
Date: Thu, 30 Oct 2008 16:27:25 +0000

You have to run ./autogen.sh first.

Michael.


On Thu, Oct 30, 2008 at 4:16 PM, Jonathan Stickel <address@hidden> wrote:
> John W. Eaton wrote:
>>
>> I checked in some changes and now the basics seem to be working
>> again.  So check out the main development sources from the Mercurial
>> archive (there are instructions near the bottom of the Octave download
>> page at http://www.octave.org/download.html) and give it a try.
>>
>> Some things to be aware of:
>>
>>  Text and image objects don't work.
>>
>>  Colorbars don't work becuase they are images.
>>
>>  3d plots do work.  Try "demo ribbon" for example, and maximize the
>>  plot window.  I think this looks really good.
>>
>> Things are looking OK, but there is still a lot of work to do and
>> development is currently somewhat stalled because the two people who
>> have been doing the most work (Michael Goffioul and Shai Ayal) are
>> busy with other things at the moment.  So if you (i.e., anyone reading
>> this, not just Jonathon or Jordi) want things to improve, then I
>> encourage you to help out.  If you just want to wait for  someone else
>> to do the work, or you go off starting some other project that does
>> not work with what we already have, then I think you may be waiting
>> for a long time for the core Matlab-compatible graphics in Octave to
>> improve.
>>
>> As for dependencies, you need OpenGL and FLTK.
>>
>
> OK, I did a hg pull and update this morning and am now trying to compile.
>  First I unexpectedly found no configure file.  I learned how to generate
> this with autoconf.  Now configure seems to run OK until I get:
>
> config.status: error: cannot find input file: config.h.in
>
> What else do I need to do?  Are there instructions for these extra
> development steps that I am not seeing?
>
> Thanks,
> Jonathan
>
>
>


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