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Re: gl-render.cc: framework OpenGL on MacOSX
From: |
Thomas Treichl |
Subject: |
Re: gl-render.cc: framework OpenGL on MacOSX |
Date: |
Sat, 31 Jan 2009 20:17:26 +0100 |
User-agent: |
Thunderbird 2.0.0.19 (Macintosh/20081209) |
Ben Abbott schrieb:
bens-macbook:~ bpabbott$ grep -re "gluTessCallback" \
/System/Library/Frameworks/OpenGL.framework/Versions/Current/Headers/glu.h
extern void gluTessCallback (GLUtesselator* tess, GLenum which, GLvoid
(*CallBackFunc)());
This is the same than on my Mac.
bens-macbook:~ bpabbott$ grep -re "glGetIntegerv" \
/System/Library/Frameworks/OpenGL.framework/Versions/Current/Headers/gl.h
typedef void (* glGetIntegervProcPtr) (GLenum pname, GLint *params);
extern void glGetIntegerv (GLenum pname, GLint *params);
This also is the same than on my Mac.
The API has not changed between 10.4.11 and 10.5.x. Now I'm completely confused
why I get an error if I mix up "int *" with "GLint *" and you don't get an
error. Is there a third OpenGL library on your Mac, maybe it comes with Fink? If
that is true can you find for me the gl.h please, somehow like this
bash$ find /sw -iname gl.h
or even better, can you send me the output of this please
bash$ find / -iname gl.h
I will do some tests and write a small script and/or program we can then play
with (if you want to). I suspect something is being set wrong.
My problems are more complicated. I get a window, but rather than
containing the proper image/plot it contains pieces of other things on
my screen (related to Fink I think). For the time being, I have no real
interest in fixing that particular problem. Instead I'm looking at what
can be done to improve the gnuplot backend and improving lower level
support for the backend (property related stuff and soon listeners).
So I was wrong ;)
Yes I know that you're working on the Gnuplot backend, I sometimes have a look
at that many changesets you send ;) Thanks for them! But if you don't mind I
send the one or more source file to you in the near future for tests on a 10.5
system - currently nobody else joined up as volunteer ;(
Best regards,
Thomas
Re: gl-render.cc: framework OpenGL on MacOSX, Shai Ayal, 2009/01/31