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Re: Is FLTK the default toolkit for 3.6.0?


From: Ben Abbott
Subject: Re: Is FLTK the default toolkit for 3.6.0?
Date: Wed, 30 Nov 2011 15:55:05 -0500

On Nov 30, 2011, at 2:56 PM, Jordi GutiƩrrez Hermoso wrote:

> On 24 November 2011 02:04, John W. Eaton <address@hidden> wrote:
>> On 23-Nov-2011, Rik wrote:
>> 
>> | Are we upgrading the FLTK toolkit to be the default plotting engine?  If
>> | yes, then a bunch of FLTK bugs on the tracker probably become blockers.
>> | For example, segfaulting when values larger than bitmax ('single') are used
>> | or the fact that reported mouse coordinates are not accurate.
>> 
>> If making the OpenGL+FLTK graphics the default turns these bugs into
>> blockers, then I don't think we want to make the switch.  I don't know
>> how to fix these problems, and since some of the reports are months
>> old, I don't see them being fixed quickly.  I don't want to wait
>> months for a release because of this.
> 
> Do we have any objective way to measure if right now fltk is better or
> worse than gnuplot? Of course both are buggy because both are bits of
> software, but I do think it's time to take the plunge. It's only about
> changing a default and getting more bug reports about OpenGL where we
> can actually do something to fix it and fewer about some odd
> peculiarity of gnuplot that varies by gnuplot version and platform.
> 
> I say we take the plunge.
> 
> - Jordi G. H.

There remains a serious problem with print() when using FLTK on MacOS X. See 
bug report 34720

        https://savannah.gnu.org/bugs/index.php?34720

I've attached a zip containing a test script and the png's produced using tip 
16b3736e534b

Ben

Attachment: Archive.zip
Description: Zip archive


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