## Copyright (C) 2012 Martin Helm ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## . ## -*- texinfo -*- ## @deftypefn {Function File} tetramesh (@var{T}, @var{X}) ## @deftypefnx {Function File} tetramesh (@var{T}, @var{X}, @var{C}) ## @deftypefnx {Function File} address@hidden =} tetramesh (...) ## @deftypefnx {Function File} address@hidden =} tetramesh (..., @var{PROP}, @var{VAL}) ## ## The function displays the tetrahedrons defined in the m by 4 matrix @var{T} ## as 3D patches. @var{T} is usually the output of a Delaunay triangulation of a ## 3D set of points. ## Every row of @var{T} contains four indices into the n by 3 matrix @var{X} ## of the vertices of a tetrahedron. ## Every row in @var{X} represents one point in 3D space. ## ## If the vector @var{C} is supplied it must contain indices into the current ## colormap. Called without @var{C} it is set to 1:m, where m is the number of ## tetrahedrons, the indices are scaled to map to the full range of the colormap. ## If more tetrahedrons than entries in the colormap are given the entries of ## @var{C} are cyclic repeated. ## ## When called with one output argument @var{H} it returns a vector of patch ## handles,each representing one tetrahedron in the order given by @var{T}. ## One use case for @var{H} is to turn the respective patch 'Visible' property ## 'on' or 'off'. ## ## Calling tetramesh(...,'param','value','param','value'...) passes all ## option/value pairs directly as additional arguments to the patch function for ## every tetrahedron. ## ## The command ## address@hidden ## @group ## demo tetramesh ## @end group ## @end example ## ## @noindent ## will show some examples how to use it. #### @seealso{patch} ## @end deftypefn ## Author: Martin Helm function [h] = tetramesh (varargin) [reg, prop] = parseparams (varargin); if (length (reg) < 2 || length (reg) > 3) print_usage () endif T = reg{1}; X = reg{2}; if (! ismatrix (T) || size (T, 2) != 4) error ("tetramesh: T must be a n by 4 matrix") endif if (! ismatrix (X) || size (X, 2) != 3) error ("tetramesh: X must be a n by 3 matrix") endif size_T = size (T, 1); colmap = colormap (); # do we need to enable gnuplot workaround? shrink = strcmp (graphics_toolkit (), "gnuplot"); if (length (reg) < 3) size_colmap = size (colmap, 1); C = mod ((1:size_T)' - 1, size_colmap) + 1; if (size_T < size_colmap && size_T > 1) # expand to the available range of colors C = floor ((C - 1) * (size_colmap - 1) / (size_T - 1)) + 1; endif else C = reg{3}; if (! isvector (C) || size_T != length (C)) error ("tetramesh: C must be a vector of the same length as T") endif endif h = zeros (1, size_T); if (shrink) # tiny reduction of the tetrahedron size to help gnuplot by # avoiding identical faces with different colors for ii = 1:size_T [th, p] = __shrink__ ([1 2 3 4], X(T(ii, :), :), 1 - 1e-7); h(ii) = patch ("Faces", th, "Vertices", p, "FaceColor", ... colmap(C(ii), :), prop{:}); endfor else for ii = 1:size_T th = [1 2 3; 2 3 4; 3 4 1; 4 1 2]; h(ii) = patch ("Faces", th, "Vertices", X(T(ii, :), :), "FaceColor", ... colmap(C(ii), :), prop{:}); endfor endif if (nargout == 0) #return nothing clear h; endif endfunction ## shrink the tetrahedron relative to its center of gravity function [tri, p] = __shrink__ (T, X, sf) midpoint = repmat (sum (X(T, :), 1) / 4, 12, 1); p = [X([1 2 3], :); X([2 3 4], :); X([3 4 1], :); X([4 1 2], :)]; p = sf * (p - midpoint) + midpoint; tri = reshape (1:12, 3, 4)'; endfunction %!demo %! d = [-1 1]; %! [x,y,z] = meshgrid (d, d, d); %! x = [x(:); 0]; %! y = [y(:); 0]; %! z = [z(:); 0]; %! tetra = delaunay3 (x, y, z); %! X = [x(:) y(:) z(:)]; %! clf () %! colormap (jet (64)) %! h = tetramesh (tetra, X); %! for ii=1:2:length(h); %! set(h(ii), "Visible", "off"); %! endfor %! axis equal %! view (30, 20) %! title ("Using jet (64), every other tetrahedron invisible") %!demo %! d = [-1 1]; %! [x,y,z] = meshgrid (d, d, d); %! x = [x(:); 0]; %! y = [y(:); 0]; %! z = [z(:); 0]; %! tetra = delaunay3 (x, y, z); %! X = [x(:) y(:) z(:)]; %! clf () %! colormap (gray (256)); %! tetramesh (tetra, X, 21:20:241, "EdgeColor", "w") %! axis equal %! view (30, 20) %! title ("Using gray (256) and white edges")