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Re: OpenGL object selection


From: Pantxo
Subject: Re: OpenGL object selection
Date: Thu, 5 Jul 2012 05:13:42 -0700 (PDT)

Hello,

I tried to compile this last version of QtHandles on mac os X 10.7.4, with
Qt4.7.3 and octave 3.6.2 installed from fink package manager. The
compilation crashes on this error :

...
llvm-g++ -c -pipe -I/sw/include/octave-3.6.2/octave/..
-I/sw/include/octave-3.6.2/octave -I/sw/include -I/sw/include
-I/sw/include/freetype2 -I/sw/include -I/sw/include -O3 -g -gdwarf-2 -arch
x86_64 -Wall -W -fPIC -D__STDC_LIMIT_MACROS -DQT_OPENGL_LIB -DQT_GUI_LIB
-DQT_CORE_LIB -DQT_SHARED -I/sw/lib/qt4-mac/mkspecs/macx-llvm -I.
-I/sw/lib/qt4-mac/lib/QtCore.framework/Versions/4/Headers
-I/sw/lib/qt4-mac/include/QtCore
-I/sw/lib/qt4-mac/lib/QtGui.framework/Versions/4/Headers
-I/sw/lib/qt4-mac/include/QtGui
-I/sw/lib/qt4-mac/lib/QtOpenGL.framework/Versions/4/Headers
-I/sw/lib/qt4-mac/include/QtOpenGL -I/sw/lib/qt4-mac/include
-I/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers
-I/System/Library/Frameworks/AGL.framework/Headers -I. -F/sw/lib/qt4-mac/lib
-o gl-select.o gl-select.cc
/sw/include/octave-3.6.2/octave/../octave/gl-render.h: In member function
‘virtual void opengl_selector::setup_opengl_transformation(const
axes::properties&)’:
/sw/include/octave-3.6.2/octave/../octave/gl-render.h:171: error: ‘void
opengl_renderer::setup_opengl_transformation(const axes::properties&)’ is
private
gl-select.cc:45: error: within this context 


Note that previous versions used to compile fine as soon as I made a copy of
the octave-qt.app in the main directory: 
cp -r ./tool/octave-qt.app ./octave-qt.app 


Pantxo

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