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Re: Audio playback and classes


From: Michael Goffioul
Subject: Re: Audio playback and classes
Date: Mon, 17 Jun 2013 16:22:58 -0400

On Mon, Jun 17, 2013 at 4:08 PM, Vytautas Jancauskas <address@hidden> wrote:
I have implemented simple blocking playback
http://gsoc2013octaveaudio.blogspot.com/2013/06/basic-blocking-playback.html.

I have a question relating to octave classes. For the moment player is
implemented as a C++ class that inherits from octave_base_value. What
is required to convert it to proper octave class? Must I implement
wrappers in octave code for stuff such as get and set methods to work
or is it possible to do everything from C++? I see that serial class
in instrument package from octave forge seems to use a set of oct
files to work on serial_class objects.

I suppose your C++ class is registered to the octave type system using a specific name. Did you try to define overloaded methods in a @classname directory?

Michael.


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