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Re: Update - LaTeX markup project


From: Ben Abbott
Subject: Re: Update - LaTeX markup project
Date: Mon, 15 Jul 2013 19:44:13 -0400

On Jul 15, 2013, at 4:19 PM, Michael D. Godfrey wrote:

> On 07/15/2013 02:41 PM, Patrick Noffke wrote:
>> public:
>> >   text_renderer (const caseless_str& interpreter = caseless_str ())
>> >     : rep (0)
>> >     {
>> >       if (interpreter.compare ("latex"))
>> >         rep = new latex_text_renderer ();
>> >       else
>> >         rep = new ft_text_renderer ();
>> >     }
>> 
> 
> Will it also be possible to use tex, pdftex, or pdflatex?
> If PDF is the intended final output, using pdf*  would
> appear to be simpler.
> 
> Michael

I'm not sure I'm entirely correct, but my understanding is that (1) the OpenGL 
backends will render to screen, (2) gl2ps will capture the stream and produce 
an EPS file, (3) finally ghostscript will convert the EPS file to the specified 
output format needed by print() and saveas().

Ben




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