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Re: MXE Octave: "... has no symbols" warning under Mac OS X


From: Ben Abbott
Subject: Re: MXE Octave: "... has no symbols" warning under Mac OS X
Date: Mon, 23 Sep 2013 09:46:38 -0400

On Sep 23, 2013, at 9:40 AM, Michael Goffioul wrote:

> On Mon, Sep 23, 2013 at 9:37 AM, Ben Abbott <address@hidden> wrote:
> On Sep 23, 2013, at 8:41 AM, Anirudha Bose wrote:
> 
> > On Mon, Sep 23, 2013 at 5:50 PM, Ben Abbott <address@hidden> wrote:
> >
> > On Sep 22, 2013, at 11:12 PM, Anirudha Bose wrote:
> >
> > > On Mon, Sep 23, 2013 at 8:34 AM, Anirudha Bose <address@hidden> wrote:
> > >
> > > On Mon, Sep 23, 2013 at 4:11 AM, Ben Abbott <address@hidden> wrote:
> > >
> > > On Sep 22, 2013, at 5:18 PM, Anirudha Bose wrote:
> > >
> > > >
> > > > On Mon, Sep 23, 2013 at 2:41 AM, Ben Abbott <address@hidden> wrote:
> > > > On Sep 22, 2013, at 12:48 PM, Anirudha Bose wrote:
> > > >
> > > > > On Sun, Sep 22, 2013 at 7:14 PM, Ben Abbott <address@hidden> wrote:
> > > > >
> > > > >> On Sep 22, 2013, at 2:05 AM, Anirudha Bose wrote:
> > > > >>
> > > > >> >
> > > > >> > On Sun, Sep 22, 2013 at 5:22 AM, Benjamin Abbott <address@hidden> 
> > > > >> > wrote:
> > > > >> > On Sep 21, 2013, at 3:33 PM, Anirudha Bose <address@hidden> wrote:
> > > > >> >
> > > > >> >> On Sun, Sep 22, 2013 at 12:44 AM, Ben Abbott <address@hidden> 
> > > > >> >> wrote:
> > > > >> >> On Sep 21, 2013, at 3:21 AM, Anirudha Bose wrote:
> > > > >> >>
> > > > >> >> >> Can you attempt to try to apply install_name_tool manually and 
> > > > >> >> >> then check the result with otool?
> > > > >> >> >
> > > > >> >> > This will be a very long process. I can try it though. Or 
> > > > >> >> > better if I can find some tools to automate this job. For 
> > > > >> >> > future use should I include your scripts in my MXE repo, so 
> > > > >> >> > that others can try reusing your scripts?
> > > > >> >>
> > > > >> >> If you think my scripts are the correct approach, then go ahead 
> > > > >> >> and commit them. However, maybe before committing my scripts to 
> > > > >> >> your repo, maybe its a good idea to first determine the reason my 
> > > > >> >> scripts aren't working for you with the MXE approach?
> > > > >> >>
> > > > >> >> The good thing about mxe-octave is that it has grown very diverse 
> > > > >> >> and capable of doing many things. I am not familiar with 
> > > > >> >> m-scripting so I will have trouble debugging your scripts. But 
> > > > >> >> maybe someone else can reuse your scripts to make them work with 
> > > > >> >> MXE. I have come up with a temporary solution in Python and I 
> > > > >> >> have been able to produce a working application bundle of Octave 
> > > > >> >> for Mac OS X. I have committed all the scripts to my repo since 
> > > > >> >> it will be handy to have them all at one place.
> > > > >> >
> > > > >> > I'll pulled a copy of you repo.  I haven't used mxe before.  What 
> > > > >> > commands are needed to produce a MacOSX app?
> > > > >> >
> > > > >> > Hi Ben.
> > > > >> >
> > > > >> > Here are the steps for compiling Octave from MXE.
> > > > >> > 1. Check the requirements for Mac OS X in the file 
> > > > >> > mxe-octave-anirudha/index.html#requirements.
> > > > >> > 2. Build Octave with the command "sudo make octave".
> > > > >> > 3. Make sure you have Macports version of gfortran installed in 
> > > > >> > your machine. I will commit a change to add gfortran in the list 
> > > > >> > of requirements.
> > > > >> > 4. If you are able to get a successful build, then you can use my 
> > > > >> > script mxe-octave-anirudha/darwin_files/standalone.py to rewrite 
> > > > >> > the Mach-O headers. Make sure you have created octave.app in the 
> > > > >> > "dist" directory inside mxe-octave-anirudha. You can find 
> > > > >> > information on how to use standalone.py is present inside the file.
> > > > >> >
> > > > >> > Let me know if you face any problems.
> > > > >> >
> > > > >> > - Anirudha
> > > > >>
> > > > >> I think I'm in need of a bit more detail.  I've cloned your repo.  
> > > > >> Does your repo include all the mxe stuff and your changes?  I see a 
> > > > >> configure.ac and Makefile.in.  Do I start with autoconf -> configure 
> > > > >> -> make?  To build a Darwin app are there any specific options 
> > > > >> needed?
> > > > >>
> > > > > Oops! Sorry for missing that out. Do autoconf -> ./configure 
> > > > > --enable-native-build --enable-shared --disable-static 
> > > > > --target=darwin --build=darwin --host=darwin --enable-pic-flag 
> > > > > --enable-64 -> sudo make octave
> > > > >
> > > > > - Anirudha
> > > >
> > > > I encountered an error when building bzip2. I've attached the log.  Is 
> > > > this something your encountered?
> > > >
> > > > Ben
> > > >
> > > > Failed to build package bzip2!
> > > > ------------------------------------------------------------
> > > > gcc -fpic -fPIC -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64 -c bzlib.c
> > > > gcc -shared -Wl,-soname -Wl,libbz2.so.1.0 -o libbz2.so.1.0.6 
> > > > blocksort.o huffman.o crctable.o randtable.o compress.o decompress.o 
> > > > bzlib.o
> > > > ld: unknown option: -soname
> > > > collect2: ld returned 1 exit status
> > > > make[2]: *** [all] Error 1
> > > > make[1]: *** [build-only-bzip2] Error 2
> > > > real    0m2.182s
> > > > user    0m1.660s
> > > > sys     0m0.336s
> > > > ------------------------------------------------------------
> > > > [log]      
> > > > /Users/bpabbott/Development/mercurial/mxe-octave-anirudha/log/bzip2
> > > >
> > > >
> > > > I have pushed some patches which fix your problem. Just pull the recent 
> > > > changes in my repo. With the current snapshot you are using, compiling 
> > > > of readline, bzip2, and graphicsmagick is likely to fail.
> > > >
> > > > - Anirudha
> > >
> > > I pulled, and started fresh with "autoconf; ./configure ...", but am 
> > > still encountering the same error.
> > >
> > > Failed to build package bzip2!
> > > ------------------------------------------------------------
> > > gcc -fpic -fPIC -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64 -c bzlib.c
> > > gcc -shared -Wl,-soname -Wl,libbz2.so.1.0 -o libbz2.so.1.0.6 blocksort.o 
> > > huffman.o crctable.o randtable.o compress.o decompress.o bzlib.o
> > > ld: unknown option: -soname
> > > collect2: ld returned 1 exit status
> > > make[2]: *** [all] Error 1
> > > make[1]: *** [build-only-bzip2] Error 2
> > > real    0m2.994s
> > > user    0m1.708s
> > > sys     0m0.366s
> > > ------------------------------------------------------------
> > > [log]      
> > > /Users/bpabbott/Development/mercurial/mxe-octave-anirudha/log/bzip2
> > >
> > > make: *** 
> > > [/Users/bpabbott/Development/mercurial/mxe-octave-anirudha/installed-packages/bzip2]
> > >  Error 1
> > >
> > > This should not happen. Can you send me the log of bzip2 in your current 
> > > copy of repo? Did you use "--target=darwin" exactly while doing 
> > > ./configure... ? On my system bzipp2 compiles fine.
> >
> > The commands I used were ...
> >
> > sudo make clean
> > autoconf
> > ./configure --enable-native-build --enable-shared --disable-static \
> >             --target=darwin --build=darwin --host=darwin \
> >             --enable-pic-flag --enable-64
> >
> > It seems --enable-64 doesn't work right now. It won't work until I write a 
> > patch to generate code with 8 byte signed integer value.
> >
> > sudo make octave
> >
> > > Just to be sure I'm current, my tip is below
> > >
> > > Bens-MacBook-Pro:mxe-octave-anirudha bpabbott$ hg tip
> > > changeset:   3228:d037848bada2
> > > tag:         tip
> > > user:        Anirudha Bose <address@hidden>
> > > date:        Mon Sep 23 02:52:01 2013 +0530
> > > summary:     [Darwin] Fix compiling of GraphicsMagick
> > >
> > > Ben
> > >
> > > What is the value of MXE_SYSTEM in your build? You can check that in 
> > > mxe-octave-anirudha/Makefile.
> >
> > fgrep -in MXE_SYSTEM Makefile
> > 11:MXE_SYSTEM := darwin
> >
> > Iv'e attached the bzip2 log.
> >
> > Ben
> >
> > Ben, I don't find any reason why bzip2 doesn't compile on your system. I 
> > saw your logs and the only explanation I can give is that you might have 
> > forgotten to do "hg update" after doing "hg pull". Can you please check and 
> > let me know?
> 
> Opps ... you deduced correctly.  bzip2 is now building fine.  However, I'm 
> having trouble with qt4.  The download if failing.  "make" is trying to 
> download qt-4.8.3, but I don't see it on the web site.  I do see 4.8.5
> 
>         http://download.qt-project.org/official_releases/qt/4.8/
> 
> It's been moved to the archive:
> 
> http://download.qt-project.org/archive/qt/4.8/4.8.3/
> 
> Michael.

Should the mxe stuff be bumped to qt-4.8.5?  Any idea how to do that?

Ben




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