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Re: patch coloring help


From: Rik
Subject: Re: patch coloring help
Date: Sun, 08 Dec 2013 17:54:37 -0800

On 12/08/2013 12:52 PM, Benjamin Abbott wrote:

On Dec 8, 2013, at 3:39 PM, Pantxo Diribarne <address@hidden> wrote:

Le 08/12/2013 21:23, Ben Abbott a écrit :
On Dec 8, 2013, at 1:39 PM, Rik <address@hidden> wrote:

12/8/13

I'm trying to solve patch coloring inconsistencies between Matlab and
Octave.  Depending on options to OpenGL I can get the bi-linear
interpolation to run on either one of the main diagonals and I want to know
which one Matlab used.  Could someone run the following test script and
then send back a png of the output?

v = [0 0 0;1 0 0;1 1 0;0 1 0];
f = [1 2 3 4];
fvc = [1 0 0;0 1 0;1 0 1;1 1 0];
h = patch ('Vertices',v,'Faces',f,'FaceVertexCData',fvc,
          'FaceColor','flat','EdgeColor','flat',
          'Marker','o','MarkerFaceColor','flat')
set (h, 'facecolor', 'interp');
print -dpng tst_patch.png

Cheers,
Rik

The png is attached.

Ben

On linux, ML R2012a, Interpolation is done along the other diagonal. See attached png.

Pantxo
<tst_patch.png>

Might the difference be due to differences in the OpemGL implementations?

Ben
12/8/13

Maybe it is a difference in face ordering?  Does the coloring change to a different diagonal if you do

set (h, 'faces', [4 3 2 1])

I think the documentation says that it shouldn't make a difference, but I'm seeing one in Octave and so maybe there is one in Matlab as well.

--Rik

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